S42 Primary Tech Hurdles
Content
Most of our base technology is now complete
Still in Progress:
Subsumption
- Pathfinding Logic
- Full Animation Integration
- Improved Combat Logic
- Mission System Integration
- Enhanced Fight AI
Object Container Streaming
CPU and GPU Optimizations
S42 Status Update
Content
- All chapters and gameplay features at grey-box or better
- Taking one chapter to final ship quality - flushes out any technical, integration and polish issues.
- Building Technology & Systems for the long term and the whole SC universe - no short cuts!
jdreyer wrote on Oct 15, 2016, 17:00:When I backed the Kickstarter I put in $45. I was extremely interested in the game but couldn't justify more than that. It wasn't until the release of Arena Commander that I increased my pledge, as I really liked the direction of the game and wanted to support it. Over time I've spent small amounts upgrading to various different ships, buying merchandise, etc. I also gifted some copies of the game to friends and family when there were some offers. My total spend is now $620 - that includes several T-shirts, a CitizenCon ticket, four game packages (two for friends; two for me, including the limited edition AMD package) and an additional ship. In total that works out to about $12 a month.
What's your take on why people give hundreds or thousands of dollars to this project years after it was announced?