S42 Primary Tech Hurdles
Content
Most of our base technology is now complete
Still in Progress:
Subsumption
- Pathfinding Logic
- Full Animation Integration
- Improved Combat Logic
- Mission System Integration
- Enhanced Fight AI
Object Container Streaming
CPU and GPU Optimizations
S42 Status Update
Content
- All chapters and gameplay features at grey-box or better
- Taking one chapter to final ship quality - flushes out any technical, integration and polish issues.
- Building Technology & Systems for the long term and the whole SC universe - no short cuts!
Peeeling wrote on Oct 15, 2016, 13:38:A year ago I would have agreed with you. There's an old adage in the charity industry, "You have to spend money to make money. " They have spent a couple mil on all of the vids, contests, website, Citcon, and all the other community outreach they've done. They've pulled in $30M. So you could say it was not inefficiently spent at all. Without that expenditure they don't bring in 10% of that.NasWulf wrote on Oct 15, 2016, 09:45:Peeeling wrote on Oct 15, 2016, 09:22:
I'll say again: just imagine how exciting a place we would be in if SC, with the flight mechanics and combat you prefer, were in the same place as E:D is now with $115m still in the bank to be spent on features and content to flesh it out.
I can see both sides of the argument until people bring up the money issues, and i'll say again ... no one but CIG knows their financial situation. You nor I know if they do indeed have 115 million in funds to finish the game, or if then only have 1 million. The argument is fine about how they are developing the game vs. other games, but when anyone brings up the money .. "they will run out .. mark my words!" .. well as it stands it doesn't look to be the case as they continue to rake in the cash, and did you catch the brand deal with intel? so stop with the money argue as that is a losing argument ... maybe in 4 years and nothing to show ...
I just won the money argument, when you said I was right about how they're developing the game. It's not about whether they'll run out. It's about what they'll be able to do with the money they have. If SC is being developed in a stupid, inefficient way (and it is), then they won't be able to achieve the best possible result with their money. And since the money they have is way short of what they would need to make the game everyone's expecting (I base this on the fact that less ambitious games routinely cost more when made by seasoned veterans of the genre), it seems inevitable that they will fail to deliver. They don't have the money to do what they're promising, and they're wasting the money they've got.