NasWulf wrote on Oct 12, 2016, 19:31:
CJ_Parker wrote on Oct 12, 2016, 18:47:
According to Chris Roberts' own words we are now five years in and what do we have?
Wait, what? I understand math is not your strong point, but lets see ... they just had their 4th "birthday" at CitCon, that interview in CS own words is from 2012 (4 years ago) and the original KS campaign was in October 2012 (4 y e a r s ago). Oh I forgot in 2011 he made a early prototype CGI demo to get things started ... i guess you can call that development time ... lol ... i mean ... wow
I don't need maths skills. I just need reading comprehension which you apparently lack but such is the way of the SC cultist. They only do selective reading when something suits their agenda and the agenda of their infallible cult leader Christ Roberts.
But I'm a nice guy so I'll copy&paste the relevant quote for you...
You have stated that you expect to have an Alpha up and going in about 12 months, with a beta roughly 10 months after that and then launch. For a game of this size and scope, do you think you can really be done in the next two years?
Really it is all about constant iteration from launch. The whole idea is to be constantly updating. It isn’t like the old days where you had to have everything and the kitchen sink in at launch because you weren’t going to come back to it for awhile. We’re already one year in - another two years puts us at 3 total which is ideal. Any more and things would begin to get stale.
^ see Chris own words "We're already one year in
". Spoken in 2012. So we're at five years no matter how you wish to spin it.
edit , lets put in perspective the DEV times of other AAA Titles.
WoW .. 4.5 years + a years to polish
BF3 took about 6 years to make (from BF2 to release)
Elite: Dangerous took from 2011 to 2014 for full release (3 years)
Witcher 3 took 3.5 years
Titanfall took from 2011 to 2014 release (3 years using the source engine)
DOOM (2016) started in 2008 and released in 2016 (8 years)
on and on ... again , if it takes another 3 - 4 years and funding dries up , then the game is doom to be the next DNF ...
Cute... and? Then why did CR promise delivery in 2014? Why did he dismiss the interviewer's apparent skepticism with regard to the ambitious timeline? Why does he keep making up dates they can not meet? Why did the Squadron 42 trailer promise the game for this year? Why did Chris Roberts say at Gamescom last year
that the "full PU" (his exact words... FULL
PU) will be here by the end of 2016? Where is it? Why does everyone except for the guy making the game seem to know that things take time?
The really funny and ironic part is that back in 2012 cultists like you actually defended claims by Chris that the game could be done in two years. People like you posted the quote I posted above saying that doubters have no clue about game development and that Chris would be 100% right. When people mentioned that other games took a lot longer to make, i.e. brought up lists like you just did, then the cultists said that Chris would do the game much faster because there is no publisher holding him back and because of his superior experience and that any doubter should simply look at the first Squadron 42 trailer to see that the game is already in a very advanced state.
Now you say that the doubters who complain about the state of the game have no clue about game development and that the delays were always (of course) to be expected.
I'm not sure it gets more schizo than that but such is the way of the brainwashed cultist. Keep trucking, Space Cowboy!
For the record, I never bought Roberts' super-optimistic timelines and it became obvious to me quickly that all of his babbling was part of the fraud. He threw out some bait dates to make it seem that people would be getting what they pledge for in a soon-ish fashion when he must have known exactly that none of that would ever happen.
However, I never even in my wildest dreams expected them to suck *that* fucking hard. 2016 and we neither have Squadron 42 nor even 1% of what the PU as advertised was supposed to become when (if) it is ever finished. Wow. Talk about a massive epic failure to deliver. It doesn't get more pathetic than this... oh wait, it does... people actually defending
this failure is even more pathetic. My bad.