CJ_Parker wrote on Oct 12, 2016, 18:47:
According to Chris Roberts' own words we are now five years in and what do we have?
Wait, what? I understand math is not your strong point, but lets see ... they just had their 4th "birthday" at CitCon, that interview in CS own words is from 2012 (4 years ago) and the original KS campaign was in October 2012 (4 y e a r s ago). Oh I forgot in 2011 he made a early prototype CGI demo
to get things started ... i guess you can call that development time ... lol ... i mean ... wow
edit , lets put in perspective the DEV times of other AAA Titles.
WoW .. 4.5 years + a years to polish
BF3 took about 6 years to make (from BF2 to release)
Elite: Dangerous took from 2011 to 2014 for full release (3 years)
Witcher 3 took 3.5 years
Titanfall took from 2011 to 2014 release (3 years using the source engine)
DOOM (2016) started in 2008 and released in 2016 (8 years)
on and on ... again , if it takes another 3 - 4 years and funding dries up , then the game is doom to be the next DNF ... This comment was edited on Oct 12, 2016, 19:47.