S42 Primary Tech Hurdles
Content
Most of our base technology is now complete
Still in Progress:
Subsumption
- Pathfinding Logic
- Full Animation Integration
- Improved Combat Logic
- Mission System Integration
- Enhanced Fight AI
Object Container Streaming
CPU and GPU Optimizations
S42 Status Update
Content
- All chapters and gameplay features at grey-box or better
- Taking one chapter to final ship quality - flushes out any technical, integration and polish issues.
- Building Technology & Systems for the long term and the whole SC universe - no short cuts!
CJ_Parker wrote on Oct 12, 2016, 15:43:MacLeod wrote on Oct 12, 2016, 15:33:
but has a post history of 59 posts, at least 50 of which are all about SC, and includes paragraph long rants about how they're doing everything right.
Sockpuppet much?
But... but... but... he is only interested in the SUPER-AWESOME TEKNOLOGEEEEE!!!111
I mean no other developer has ever had 64-bit precision in their game. No one has ever done procedural generation before. And no one has ever made a game where you can choose to play in 1st person or in 3rd person. ALL OF THIS IS GROUNDBREAKING U IDIOT!!!