S42 Primary Tech Hurdles
Content
Most of our base technology is now complete
Still in Progress:
Subsumption
- Pathfinding Logic
- Full Animation Integration
- Improved Combat Logic
- Mission System Integration
- Enhanced Fight AI
Object Container Streaming
CPU and GPU Optimizations
S42 Status Update
Content
- All chapters and gameplay features at grey-box or better
- Taking one chapter to final ship quality - flushes out any technical, integration and polish issues.
- Building Technology & Systems for the long term and the whole SC universe - no short cuts!
NasWulf wrote on Oct 12, 2016, 08:05:theyarecomingforyou wrote on Oct 12, 2016, 06:38:
...
Honestly I don't know why you keep coming here (or myself for that matter) and trying to show most these morons how things are coming along and how their "facts" are non-facts. The Tech that RSI and the other teams have produced for SC and SQ42 is just jaw dropping and no one around here could do the same or wish they could do the same.
Every time a SC post comes up on this site you get the same people spouting the same shit over and over, it truly amazing and deplorable (ah ah , see what I did there). At this point you can see most of the same people complaining aboit the same complaints ... it will run out of money ... it's all a lie there is no game ... none of it can be achieved, they don't have the time, money, or talent ... people are leaving so that must mean things are going wrong! ... spacewhales are spending 1000s to make nothing but .gifs! ... all I wanted was a wing commander clone ... all we want is the truths! ... edit: one of my favorite but forgot to add the I spent $100 on the kick-start so I deserve to see all their financial records ... bla bla bla ... it's like clock work around here .. the same people, the same shit.