Peeeling wrote on Oct 11, 2016, 09:01:
"They've completely retooled it"
They do that a lot. And whenever it happens it's for one of two reasons:
1. They've just spent a whole bunch of time and money doing something wrong.
2. Chris has been to an expo and seen something cool.
1) The original Kickstarter target was $500,000 and so far it's raised over $127,000,000. That inevitably has meant that the scope of the game has expanded. Procedural planets were a stretch goal from the $41,000,000 mark and their implementation has been much quicker than expected, making them a sensible addition to the game. Expanding the scope of the game isn't 'doing something wrong'.
2) CIG shows off the content it has been working on. The content they revealed at CitizenCon last year is now playable and it won't be long until we'll be able to play what was shown off the other day. If you'd been following the game at all you'd know that CIG regularly shows off new content in their weekly Around The Verse series - for instance, they showed off damage states
and planetary wrecks
I don't know how anyone can watch the latest presentation
and question the direction of the game. Procedural planets absolutely should be in Squadron 42 and will make it a better game - unfortunately that's going to mean it will take longer to come out. In the mean time we'll have 3.0 and subsequent releases to enjoy and the community will get to influence the development and balancing of new features. Unlike other games the community has a huge influence over the development of the game and CIG responds.
"The price of freedom is eternal vigilance."