S42 Primary Tech Hurdles
Content
Most of our base technology is now complete
Still in Progress:
Subsumption
- Pathfinding Logic
- Full Animation Integration
- Improved Combat Logic
- Mission System Integration
- Enhanced Fight AI
Object Container Streaming
CPU and GPU Optimizations
S42 Status Update
Content
- All chapters and gameplay features at grey-box or better
- Taking one chapter to final ship quality - flushes out any technical, integration and polish issues.
- Building Technology & Systems for the long term and the whole SC universe - no short cuts!
Peeeling wrote on Oct 11, 2016, 09:01:1) The original Kickstarter target was $500,000 and so far it's raised over $127,000,000. That inevitably has meant that the scope of the game has expanded. Procedural planets were a stretch goal from the $41,000,000 mark and their implementation has been much quicker than expected, making them a sensible addition to the game. Expanding the scope of the game isn't 'doing something wrong'.
"They've completely retooled it"
They do that a lot. And whenever it happens it's for one of two reasons:
1. They've just spent a whole bunch of time and money doing something wrong.
2. Chris has been to an expo and seen something cool.