Battlefield 1 Maps and Modes Detailed

Battlefield Twitter account notes that EA has now revealed all the maps and game modes from Battlefield 1 (thanks GamesRadar). This post has a look at all the maps and this one covers game modes. This follows up on this post outlining things they learned from beta testing the World War I shooter. Here's word:
But what does this mean? Well, first off I’d like to talk to you about the Conquest game mode. When we build a new Battlefield game it’s important for us to try new things, we want to stay fresh and renew the franchise with each new installment. However, it’s equally as important that we take the feedback that you, the community, are giving us. That is why we're going to be making changes to the Conquest game mode ticket system for launch. The next time you play the game, capturing the objectives AND getting kills will both contribute towards the final score of a Conquest match. You have spoken, we have listened!

We have also been monitoring and listening to your comments in regards to the Rush game mode. It’s super exciting for us to bring back Rush for Battlefield 1, and we are aiming to make it the best Rush experience to date. We are making tweaks to the game mode as we speak with your feedback as the backbone to the entire process.

We're also looking into balancing other elements, including the weapons and vehicles. The Light Tank, which is a bit too effective in the Open Beta, will definitely receive some work, and we agree that Horses can take a few too many rounds at the moment. We've also learned through the Beta that you guys need more tools to deal with vehicles earlier, which we'll definitely look into (including a Gadget for the Support class which should help neutralize powerful vehicles).
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15.
 
Re: Battlefield 1 Maps and Modes Detailed
Sep 21, 2016, 07:48
Slick
 
15.
Re: Battlefield 1 Maps and Modes Detailed Sep 21, 2016, 07:48
Sep 21, 2016, 07:48
 Slick
 
Anyways, back on track here...

Did anyone else notice that they changed the conquest mode back to kills taking a ticket from the enemy team?

Also they're gimping the armor, and giving support a way to deal with heavy armor.

Sooo basically all the interesting design decisions that I actually enjoyed they're removing.

Just once I'd like to see them actually stick to their guns and release the game THEY designed, not the game designed by the most vocal 1% of users...

I LIKED that vehicles were an actual threat, and that you had to work together as a team to take them down. It was REFRESHING to not have another battlefield where the vehicles weren't just "crawling coffins" or "flying coffins" as my team used to call them...

And The ticket thing, I liked the new system, it made people PTFO, which is getting worse and worse with every wave of players new to the franchise. Oh well, back to everyone running around like chickens with their heads cut off I guess...
For your transgressions you shall be labeled a shill, called an idiot and anytime you mention facts or disagree with a tribe member you will henceforth be known as a troll. The best you can hope for is that the labels won't haunt your offspring. -RedEye9
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