Kxmode wrote on Sep 19, 2016, 19:00:Muscular Beaver wrote on Sep 19, 2016, 06:35:jdreyer wrote on Sep 19, 2016, 03:15:MAC addresses can be changed easily, permanent IP addresses not so easily, but its possible, too. Especially since most people have a dynamic one anyway, it could hit the wrong people.
I don't think Valve is being nefarious as much as looking the other way.
"Oh! You cheated! This copy of the game is banned!" *wink-wink, nudge-nudge*
If they really wanted to put a stop to this crap instead of reaping tens of millions of dollars from repeat buyers that get banned multiple times, they could IP ban or MAC address ban people.
In Section 3, Subsection A of the Steam Subscriber Agreement, Valve makes it abundantly clear that using any method to change an IP is grounds for account termination.
"You agree that you will not use IP proxying or other methods to disguise the place of your residence, whether to circumvent geographical restrictions on game content, to purchase at pricing not applicable to your geography, or for any other purpose. If you do this, Valve may terminate your access to your Account."
Kxmode wrote on Sep 19, 2016, 19:00:And that applies here how? How should they know, when you make a new account with that new IP, what your real IP is? But in any case, only few people have a permanent IP address. Its mainly corporations with permanent ones.Muscular Beaver wrote on Sep 19, 2016, 06:35:jdreyer wrote on Sep 19, 2016, 03:15:MAC addresses can be changed easily, permanent IP addresses not so easily, but its possible, too. Especially since most people have a dynamic one anyway, it could hit the wrong people.
I don't think Valve is being nefarious as much as looking the other way.
"Oh! You cheated! This copy of the game is banned!" *wink-wink, nudge-nudge*
If they really wanted to put a stop to this crap instead of reaping tens of millions of dollars from repeat buyers that get banned multiple times, they could IP ban or MAC address ban people.
In Section 3, Subsection A of the Steam Subscriber Agreement, Valve makes it abundantly clear that using any method to change an IP is grounds for account termination.
"You agree that you will not use IP proxying or other methods to disguise the place of your residence, whether to circumvent geographical restrictions on game content, to purchase at pricing not applicable to your geography, or for any other purpose. If you do this, Valve may terminate your access to your Account."
Muscular Beaver wrote on Sep 19, 2016, 06:35:jdreyer wrote on Sep 19, 2016, 03:15:MAC addresses can be changed easily, permanent IP addresses not so easily, but its possible, too. Especially since most people have a dynamic one anyway, it could hit the wrong people.
I don't think Valve is being nefarious as much as looking the other way.
"Oh! You cheated! This copy of the game is banned!" *wink-wink, nudge-nudge*
If they really wanted to put a stop to this crap instead of reaping tens of millions of dollars from repeat buyers that get banned multiple times, they could IP ban or MAC address ban people.
Paranoid Jack wrote on Sep 19, 2016, 10:57:Primalchrome wrote on Sep 19, 2016, 10:12:warmbluelasers wrote on Sep 19, 2016, 06:39:I played CS on dedicated servers a lot years ago. You're viewing the world through rose colored glasses, because I remember cheating to be wildly rampant. Speedhacks, wallhacks, aimbots....you name it and it was everywhere. Bans against good players (who weren't cheating) were also a regular thing with ego-driven admins. Punkbuster helped somewhat...but it was still VERY prevalent. But the internet was small then....cheating today facilitated by large hacker groups for PROFIT....not for fun. It's just like the new Crypto malware/virus forks that are all over the place....it didn't seem as bad back then because there wasn't any money in it and the world was smaller, not because we were supermen and more skilled at stopping it.
The problem is too much reliance on automated & community moderation. It was easier to keep a lid on hackers in the days of privately run dedicated servers with admins.
I have not played competitively since the days of R6 RvS. As I remember it it was just as bad with Punkbuster than before Punkbuster. It was just that the industry and Punkbuster were promoting their anti-cheat system as the best alternative when in actuality it was the same shit different name. There were cheats out that PB could not detect that required the admin to see a screenshot of your game folder to actually see if you had a cheat file present. LoL, and of course you could hide it very easily.
My clan played in two leagues on two ladders here in NA with some members living in the UK and Italy. Not to mention spread all over the US and Canada. After a few months of competition we found that each of the top teams had members that were also admins on the league forums and PB forums. One female PB admin/player was busted for having hacks claiming her son had been using her PC and that he must have installed the hacks. LoL!
The nail in the coffin for me was a two stage implosion of the clan. First one of our members, Badger, was caught with a hack which got him banned and the whole clan suspended. Then after gaining access to compete again we were fighting our way back up the ladder trying for a spot at second rung on the ladder and two guys in the clan had an argument during the match. An asshat going by the name of Jethro threw the match giving us the loss. It was the game mode were you had to escort a VIP, he was the VIP and ran out into the open getting himself shot. Next round he shot the VIP himself. What a douche.![]()
Primalchrome wrote on Sep 19, 2016, 10:12:warmbluelasers wrote on Sep 19, 2016, 06:39:I played CS on dedicated servers a lot years ago. You're viewing the world through rose colored glasses, because I remember cheating to be wildly rampant. Speedhacks, wallhacks, aimbots....you name it and it was everywhere. Bans against good players (who weren't cheating) were also a regular thing with ego-driven admins. Punkbuster helped somewhat...but it was still VERY prevalent. But the internet was small then....cheating today facilitated by large hacker groups for PROFIT....not for fun. It's just like the new Crypto malware/virus forks that are all over the place....it didn't seem as bad back then because there wasn't any money in it and the world was smaller, not because we were supermen and more skilled at stopping it.
The problem is too much reliance on automated & community moderation. It was easier to keep a lid on hackers in the days of privately run dedicated servers with admins.
warmbluelasers wrote on Sep 19, 2016, 06:39:I played CS on dedicated servers a lot years ago. You're viewing the world through rose colored glasses, because I remember cheating to be wildly rampant. Speedhacks, wallhacks, aimbots....you name it and it was everywhere. Bans against good players (who weren't cheating) were also a regular thing with ego-driven admins. Punkbuster helped somewhat...but it was still VERY prevalent. But the internet was small then....cheating today facilitated by large hacker groups for PROFIT....not for fun. It's just like the new Crypto malware/virus forks that are all over the place....it didn't seem as bad back then because there wasn't any money in it and the world was smaller, not because we were supermen and more skilled at stopping it.
The problem is too much reliance on automated & community moderation. It was easier to keep a lid on hackers in the days of privately run dedicated servers with admins.
jdreyer wrote on Sep 19, 2016, 03:15:
If they really wanted to put a stop to this crap instead of reaping tens of millions of dollars from repeat buyers that get banned multiple times, they could IP ban or MAC address ban people.
jdreyer wrote on Sep 19, 2016, 03:15:MAC addresses can be changed easily, permanent IP addresses not so easily, but its possible, too. Especially since most people have a dynamic one anyway, it could hit the wrong people.Kxmode wrote on Sep 18, 2016, 18:42:Squirmer wrote on Sep 18, 2016, 18:12:
I have a wild theory that CS:GO is #1 because it's a fun game that people enjoy playing. Crazy I know.
Do you guys think Valve also fake the user stats that show CS:GO had a peak playerbase today 10 times higher than the next most popular paid game (639,072 vs 64,958)?
Or do you think it might just be a popular game and there's no conspiracy or malpractice behind it?
I don't believe Valve did anything nefarious. More than likely the recent mass VAC bans led to enough people buying the game again to place it on Steam's Top 10 list.
I don't think Valve is being nefarious as much as looking the other way.
"Oh! You cheated! This copy of the game is banned!" *wink-wink, nudge-nudge*
If they really wanted to put a stop to this crap instead of reaping tens of millions of dollars from repeat buyers that get banned multiple times, they could IP ban or MAC address ban people.
Kxmode wrote on Sep 18, 2016, 18:42:Squirmer wrote on Sep 18, 2016, 18:12:
I have a wild theory that CS:GO is #1 because it's a fun game that people enjoy playing. Crazy I know.
Do you guys think Valve also fake the user stats that show CS:GO had a peak playerbase today 10 times higher than the next most popular paid game (639,072 vs 64,958)?
Or do you think it might just be a popular game and there's no conspiracy or malpractice behind it?
I don't believe Valve did anything nefarious. More than likely the recent mass VAC bans led to enough people buying the game again to place it on Steam's Top 10 list.
Muscular Beaver wrote on Sep 18, 2016, 19:01:egg_mcmuffin wrote on Sep 18, 2016, 13:36:
I never understood the love for shadow of mordor and im a complete tolkien junky....I played about 6 hours worth and felt like I was playing a rip off of Arkham Knight.
Really dull scenery, the main story arc was pretty meh, sort of wished they had just done the story of the fall of lindon and the creation of the rings. At least there would have been some variation in landscape.
Yep, I quit after a few hours too. Doesnt feel like Middle Earth/Tolkien at all, and you feel trapped on a tiny map.
Muscular Beaver wrote on Sep 18, 2016, 19:01:egg_mcmuffin wrote on Sep 18, 2016, 13:36:
I never understood the love for shadow of mordor and im a complete tolkien junky....I played about 6 hours worth and felt like I was playing a rip off of Arkham Knight.
Really dull scenery, the main story arc was pretty meh, sort of wished they had just done the story of the fall of lindon and the creation of the rings. At least there would have been some variation in landscape.
Yep, I quit after a few hours too. Doesnt feel like Middle Earth/Tolkien at all, and you feel trapped on a tiny map.
DedEye wrote on Sep 18, 2016, 19:43:Same here. I like to jump around with the games that I play for variety I guess. Mad Max I played all the way through. The combat gets a bit repetitive and I didn't understand why every boss you fought could be defeated using the EXACT same tactics but all-in-all a really good game.
I got Mad Max a while back on another sale for $20, money well spent.
1. Counter-Strike: Global Offensive
IgWannA wrote on Sep 18, 2016, 18:08:Not to mention the engine/exhaust sound. Its a real joy to push the gas pedal in that game.
Been having a blast with Mad Max this weekend - put 10 hours in already. Really surprised by the quality of it, from the weighty driving physics to the tight fighting to the eye popping graphics and world design. Well worth getting it while 75% off.
egg_mcmuffin wrote on Sep 18, 2016, 13:36:
I never understood the love for shadow of mordor and im a complete tolkien junky....I played about 6 hours worth and felt like I was playing a rip off of Arkham Knight.
Really dull scenery, the main story arc was pretty meh, sort of wished they had just done the story of the fall of lindon and the creation of the rings. At least there would have been some variation in landscape.