That means this maybe isn’t the game you *imagined* from those trailers. If you hoped for things like pvp multiplayer or city building, piloting freighters, or building civilisations… that isn’t what NMS is. Over time it might become some of those things through updates.
For instance, freighters and building bases *are* coming! Read about updates coming here.
At launch though, it’s an infinite procedural sci-fi-space-survival-sandbox unlike anything you have ever played before. If you decide to play it, you’ll see just how closely it plays to those trailers, and to our original vision. It’s a weird game, it’s a niche game and it’s a very very chill game.
Tachikoma wrote on Aug 9, 2016, 13:29:
One would think such learned font of gaming knowledge as Ars should know better. I suppose, for example, that in The Witcher the reason every thug in Flotsam looks like a clone of another is "artistic vision"...or something. Never mind every other game that "recycles content", which indeed is just about every single game out there.