Mr. Tact wrote on Aug 9, 2016, 12:40:
Sandbox implies a building aspect.
Last I checked GTA was a flagship sandbox game. You ever built anything in there?
Baristan wrote on Aug 9, 2016, 13:03:
Creston wrote on Aug 9, 2016, 11:40:
Also... ick. From said article: And, in very bad news, NMS has already proven itself a major content recycler. Every planet I go to has the same "settlement" and "mural" structures, right down to the north-south-east-west positioning of iron-built buildings in a mountain's pit. The dynamic content generators have their limits, and it didn't take me long to find them.
I watched a few hours of streams and saw the same handful of buildings over and over and over again. They are everywhere. It's like searching for a Starbucks in Seattle. You'll find one on every corner and they all look the same.
One would think such learned font of gaming knowledge as Ars should know better. I suppose, for example, that in The Witcher the reason every thug in Flotsam looks like a clone of another is "artistic vision"...or something. Never mind every other game that "recycles content", which indeed is just about every single game out there.
Silly Hello Games...how dared they generate an universe in which every single leaf on every single tree isn`t different from another one? 3.5/10, wait for the bargain bin.