Star Citizen Alpha 2.5 Nears

A new Star Citizen Newsletter has word that alpha 2.5 for Star Citizen nears. Cloud Imperium opts for a "road" metaphor for a space flight game and offers some details on the new version. There's no word yet on when the game might reach beta. Nor is there a release date for the new alpha, though it sounds close. Here's word:
As I write this, the team is putting Star Citizen Alpha version 2.5 through its paces. We’ve recently released it to the first wave of PTU testers, who are helping us identify bugs to smash and improvements to gameplay for the upcoming live release. Once that happens, you’ll be able to explore the Grim HEX outlaw base, fly the community-selected Reliant and try out the brand new Argo shuttle. This will be the first time in the mini-PU that we have different spawn locations and I’m excited to see what happens now that Citizens and outlaws have their own bases.
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Re: Star Citizen Alpha 2.5 Nears
Aug 8, 2016, 11:49
25.
Re: Star Citizen Alpha 2.5 Nears Aug 8, 2016, 11:49
Aug 8, 2016, 11:49
 
Bundy wrote on Aug 8, 2016, 10:43:
I'm surprised someone even tried playing SC with a gtx 760. It was always advertised as a high requirement game, especially in its unoptimised and unfinished state.

It sounds crazy even to myself since I`m an ex-hater, but I`m actually considering buying it. Problem is, it`s nigh on impossible to find out what this thing really is, since most people are either rabidly opposed or blindly enamoured with it.

So, has anybody without heavy bias played it? How bad are the framerates? I`m on 780ti + i7 2600k and 1080p Gsync monitor: Elite works flawlessly. I`d be reluctant to play under 60 fps.

Also how big (small) is the "universe"...read somewhere it`s a star system atm?
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