Steam Top 10

Here's Valve's official report of the 10 bestselling titles on Steam for last week, carefully guarded until this point by the accounting firm of PricewaterhouseCoopers:

  1. No Man's Sky
  2. We Happy Few
  3. Grand Theft Auto V
  4. Total War: WARHAMMER - Call of the Beastmen
  5. RimWorld
  6. Starbound
  7. Counter-Strike: Global Offensive
  8. ARK: Survival Evolved
  9. Dead by Daylight
  10. Tom Clancy's Rainbow Six Siege
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37 Replies. 2 pages. Viewing page 1.
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37.
 
Re: Steam Top 10
Aug 1, 2016, 20:59
Kxmode
 
37.
Re: Steam Top 10 Aug 1, 2016, 20:59
Aug 1, 2016, 20:59
 Kxmode
 
eRe4s3r wrote on Aug 1, 2016, 14:46:
Kxmode wrote on Aug 1, 2016, 13:16:
I wonder if this is the reason why so many want NMS to fail.

+ No mods

Does that sound right?

Do we actually know that there won't be mods?

In a Q&A with GameInformer from December 2014 they asked, "Will There Be Mod Support?"

Sean Murray: I think PC games should have Mods and the ability to mod. I almost feel like we need to give them the tools otherwise then they're just going to start making them, tearing apart your game. That's what I have more of a fear of. I think if they get in there and they just start disassembling it they will end up creating parallel universes; like genuinely that's what would happen. They would change the numbers and then someone else would be playing in a different universe, but still posting to our servers.

We will probably give them some tools to allow them to do some stuff. But we don't want people creating new planets within an existing game. I don't think we can stop them doing that if there's a clever enough programmer, which there always is, there are going to be weird things with the game unofficially. But officially I think we probably want to give people some modding ability just so they leave our game alone. Just give them enough creative outlet to keep them busy rather than them thinking of all of the destructive things that they could do.

So it sounds like, if Sean's statement is still valid, that there will be mod support, but it will be very controlled and limited in scope. Maybe that's what the haters say when they complain about "no mods." I think controlled mod support is appropriate when you have something are large as a procedural universe. It's not like Hello Games, with their small crew, can police and monitor a game with 18 quintillion planets. However, purely from an exploration standpoint, I would love for the mod community to add stuff like unstable stars about to go supernova; solar radiation that makes high ship shields essential; or systems made entirely of planetary debris caused by a massive explosion that wrecked the system's planets. Those enhancements would make exploration even more amazing and add a level of danger.

"Listen, Peter... with great horsepower comes... the sickest drifts..." - source
Avatar 18786
36.
 
Re: Steam Top 10
Aug 1, 2016, 19:06
36.
Re: Steam Top 10 Aug 1, 2016, 19:06
Aug 1, 2016, 19:06
 
jdreyer wrote on Aug 1, 2016, 03:24:
saluk wrote on Jul 31, 2016, 19:49:
I think NMS will probably be the fractal explorer with the most longevity so far. I'm also certain it will be the best selling fractal explorer of all time.

Yeah... maybe you mean something different by "fractal explorer?" Because nothing will touch Minecraft's 100 MILLION in sales in our lifetimes.

Fair point, although the creative aspect to minecraft makes it something a bit different in my eyes. It has fractals, but it isn't about them in the same way NMS is.
35.
 
Re: Steam Top 10
Aug 1, 2016, 16:22
Quboid
 
35.
Re: Steam Top 10 Aug 1, 2016, 16:22
Aug 1, 2016, 16:22
 Quboid
 
Kxmode wrote on Aug 1, 2016, 13:59:
Quboid wrote on Aug 1, 2016, 13:41:
Is there anybody who cares about a lack of McGuffin or story line? That's certainly not what I mean by an apparent lack of content or things to do.

I'm pretty sure the plot is to get to the center of the universe. How you get there is your story.

I stand corrected. It doesn't lack a plot, but it's plot is lacking.

Maybe there will be a compelling reason to get there but anyway that's not so important; it's about the journey not the destination. The game I've played most in the last year is a city builder.

To be fair to NMS, I don't think it's too unlikely that it will be enjoyable for 10, maybe 20 hours. I'm not saying that's good value at $60 but it's above average. I'll cut failed innovation a lot more slack than failed iteration so even if in my opinion it's not a good game, I'll probably hold it in higher regard than CoD:Next and suchlike.
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34.
 
Re: Steam Top 10
Aug 1, 2016, 15:38
34.
Re: Steam Top 10 Aug 1, 2016, 15:38
Aug 1, 2016, 15:38
 
jdreyer wrote on Aug 1, 2016, 15:35:
I can already see the Steam Reviews for NMS:

Not Recommended (thumbs down)
Posted: September 26
This game ended up being surprisingly stale. And there's no end game.

549.0 hrs on record



4 of 5 people (80%) found this review helpful.
1 person found this review funny.
Avatar 54727
33.
 
Re: Steam Top 10
Aug 1, 2016, 15:35
33.
Re: Steam Top 10 Aug 1, 2016, 15:35
Aug 1, 2016, 15:35
 
I can already see the Steam Reviews for NMS:

Not Recommended (thumbs down)
Posted: September 26
This game ended up being surprisingly stale. And there's no end game.

549.0 hrs on record


If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
Avatar 22024
32.
 
Re: Steam Top 10
Aug 1, 2016, 14:46
32.
Re: Steam Top 10 Aug 1, 2016, 14:46
Aug 1, 2016, 14:46
 
Kxmode wrote on Aug 1, 2016, 13:16:
I wonder if this is the reason why so many want NMS to fail.

+ Indie title that suspiciously sounds like other ambitious (and failed/shallow) procedurally generated games such as Spore, Godus, etc.
+ Very little demonstration of the gameplay for the first 2 years of hype; no commentary about the end game until recently.
+ Excessive fawning by the gaming media 'elite' (e.g. usual supsects Kotaku, Polygon, Destroid, etc)
+ Priced as an AAA game for an unknown/untested studio
+ No mods

Does that sound right?

Do we actually know that there won't be mods? If it can be made to run totally offline then there will be mods. Aside that, 60€, indy dev with no titles to their name, and too much hype.. never a good sign.

That said, I put 150 hours into MGS5:PP.. so I dig sandboxes where you can just troll around. Thing is though, I haven't really seen anything like that in the previews of NMS, maybe they just kept it secret.
Avatar 54727
31.
 
Re: Steam Top 10
Aug 1, 2016, 13:59
Kxmode
 
31.
Re: Steam Top 10 Aug 1, 2016, 13:59
Aug 1, 2016, 13:59
 Kxmode
 
Quboid wrote on Aug 1, 2016, 13:41:
Is there anybody who cares about a lack of McGuffin or story line? That's certainly not what I mean by an apparent lack of content or things to do.

I'm pretty sure the plot is to get to the center of the universe. How you get there is your story.
"Listen, Peter... with great horsepower comes... the sickest drifts..." - source
Avatar 18786
30.
 
Re: Steam Top 10
Aug 1, 2016, 13:41
Quboid
 
30.
Re: Steam Top 10 Aug 1, 2016, 13:41
Aug 1, 2016, 13:41
 Quboid
 
Is there anybody who cares about a lack of McGuffin or story line? That's certainly not what I mean by an apparent lack of content or things to do.
Avatar 10439
29.
 
Re: Steam Top 10
Aug 1, 2016, 13:18
29.
Re: Steam Top 10 Aug 1, 2016, 13:18
Aug 1, 2016, 13:18
 
I've just pre-ordered NMS after seeing a few streams. Looks like a nice space exploration game. I don't require a story to keep me entertained. The original Elite was wireframe graphics that came with a small novella to set the mood. That was enough to keep me playing for countless hours.


28.
 
Re: Steam Top 10
Aug 1, 2016, 13:16
Kxmode
 
28.
Re: Steam Top 10 Aug 1, 2016, 13:16
Aug 1, 2016, 13:16
 Kxmode
 
I wonder if this is the reason why so many want NMS to fail.

+ Indie title that suspiciously sounds like other ambitious (and failed/shallow) procedurally generated games such as Spore, Godus, etc.
+ Very little demonstration of the gameplay for the first 2 years of hype; no commentary about the end game until recently.
+ Excessive fawning by the gaming media 'elite' (e.g. usual supsects Kotaku, Polygon, Destroid, etc)
+ Priced as an AAA game for an unknown/untested studio
+ No mods

Does that sound right?
"Listen, Peter... with great horsepower comes... the sickest drifts..." - source
Avatar 18786
27.
 
Re: Steam Top 10
Aug 1, 2016, 13:06
Kxmode
 
27.
Re: Steam Top 10 Aug 1, 2016, 13:06
Aug 1, 2016, 13:06
 Kxmode
 
saluk wrote on Jul 31, 2016, 19:49:
I think NMS will probably be the fractal explorer with the most longevity so far. I'm also certain it will be the best selling fractal explorer of all time.

Pretty sure NMS is Oregon Trail with extensive exploration, and we know what a massive failure Oregon Trail has been since launch. How many millions have died from dysentery playing it?!
"Listen, Peter... with great horsepower comes... the sickest drifts..." - source
Avatar 18786
26.
 
Re: Steam Top 10
Aug 1, 2016, 11:27
26.
Re: Steam Top 10 Aug 1, 2016, 11:27
Aug 1, 2016, 11:27
 
i'm taking his first impressions with a grain of salt. anyone willing to pay that kind of money probably has his perception altered. not trying to be overly cynical but i am waiting to watch some streams before i consider buying
Avatar 18283
25.
 
Re: Steam Top 10
Aug 1, 2016, 11:18
25.
Re: Steam Top 10 Aug 1, 2016, 11:18
Aug 1, 2016, 11:18
 
It really cracks me up that the game which is basically Elite/Pirates! of this generation - you know, titles that helped defined true PC gaming - is one of the most vilified.

These games also had no McGuffin waiting at the end - and yet back then people knew how to appreciate this kind of gameplay. Now, comedy experts like Ozomodan/Rhett/... manage to write it off based on words "procedural generation" and because some guy on Reddit said so. Meanwhile others report that "it`s possible to get to the Galaxy center in 30 hrs!" Man, do you really need to complete a game that hard?

Well, each to its own, I guess. Lol. The good news - for me, and others - are that 3 games out of the top 5 here are procedurally generated. One, Rimworld is already a masterpiece, NMS has a great chance to also be described as such. Behold, the procgen Apocalypse!
24.
 
Re: Steam Top 10
Aug 1, 2016, 04:56
24.
Re: Steam Top 10 Aug 1, 2016, 04:56
Aug 1, 2016, 04:56
 
For anyone who's interested, this looks like some footage leaked today.

One cool thing that happens is that he cracks this encrypted distress signal which gives him the coords on another planet of a crashed starship. Reminiscent of Starflight.
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
Avatar 22024
23.
 
Re: Steam Top 10
Aug 1, 2016, 03:53
23.
Re: Steam Top 10 Aug 1, 2016, 03:53
Aug 1, 2016, 03:53
 
The guy that picked up the PS4 copy on ebay for $1300 and posted the vids had this to say:

"There are more spoilers than you probably realize with this game," Daymeeuhn wrote in the post. "I'm only a couple hours in, barely touched a few planets, and already I've had many FUCK YEAH moments. On the one hand, I'd love to share those with you, but in the other hand, Sean is right... why not just wait and experience them firsthand? I dunno. The first videos I posted were perfect—they spoiled nothing and just showed a taste."

It sounds like they may have been playing some of their cards close to their vests and haven't revealed some things. I will be the first to admit that until now it's looked like an engine in search of a game, but always hopeful that the reviews will have proven me wrong.

If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
Avatar 22024
22.
 
Re: Steam Top 10
Aug 1, 2016, 03:24
22.
Re: Steam Top 10 Aug 1, 2016, 03:24
Aug 1, 2016, 03:24
 
saluk wrote on Jul 31, 2016, 19:49:
I think NMS will probably be the fractal explorer with the most longevity so far. I'm also certain it will be the best selling fractal explorer of all time.

Yeah... maybe you mean something different by "fractal explorer?" Because nothing will touch Minecraft's 100 MILLION in sales in our lifetimes.
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
Avatar 22024
21.
 
Re: Steam Top 10
Aug 1, 2016, 01:57
21.
Re: Steam Top 10 Aug 1, 2016, 01:57
Aug 1, 2016, 01:57
 
From the leaked footage the game definitely seemed a lot cooler than anything the developers had presented, which is a positive. Isn't it true that no one starts on the same planet? If so, I wonder if that little bit of the "dog" following the player is a scripted experience or not for whatever the starting area is. If it wasn't scripted, then damn, this game might be worth putting a good amount of hours into, stoned at least. I haven't been that excited because Elite absolutely burned me, I only played that game for about 10 hours and probably 3 of them were just getting used to the controls and everything taking a bit of time.

That said, I'm not sold on NMS for $60, but I think people who are buying We Happy Few for $30 are going to be in for a bigger disappointment having played the early access.
20.
 
Re: Steam Top 10
Aug 1, 2016, 00:46
20.
Re: Steam Top 10 Aug 1, 2016, 00:46
Aug 1, 2016, 00:46
 
The leaked gameplay vids looked pretty good. Definately waited on reviews though. I picked up Starbound and have been enjoying it so far.
19.
 
Re: Steam Top 10
Aug 1, 2016, 00:46
19.
Re: Steam Top 10 Aug 1, 2016, 00:46
Aug 1, 2016, 00:46
 
I'm not sure where all the excessive negativity toward No Man's Sky is coming from. Granted, I can appreciate the general weariness with an over reliance on randomly generated content, but it looks to me like No Man's Sky will do exactly what it says on the tin. It doesn't seem like the sort of game that will be worth putting hundreds of hours into, but I bet it will be fun for a few weekends before it gets too repetitive. Whether or not it's worth full price to me will depend on how well they've implemented the gameplay. If the flying and shooting and stuff is fun, I'm down.

I do think it's a shame we don't have a Freelancer style space sim on the horizon though--smaller, but more crafted and less randomly generated. Something with with an overall narrative, and factions and characters and stuff where your actions seem meaningful would be welcome. The sort of development effort put into a game like Witcher 3, but, you know, in spaceships and covering maybe a few dozen star systems would be awesome. That's probably asking too much, but it's a good ideal for a target. I think ED has the "effectively infinite but correspondingly sparse" space sim angle pretty well tied up.
18.
 
Re: Steam Top 10
Jul 31, 2016, 19:49
18.
Re: Steam Top 10 Jul 31, 2016, 19:49
Jul 31, 2016, 19:49
 
I think NMS will probably be the fractal explorer with the most longevity so far. I'm also certain it will be the best selling fractal explorer of all time.
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