System Shock Remaster Becomes a Reboot

NightDive Studios' plans for System Shock have changed in the six weeks since they last discussed plans for a remastered version of the action/RPG, as Polygon has word that they are now considering this more of a System Shock reboot. "We felt that the amount of passion and resources that we are putting into this game elevated it beyond the expectations that someone would have for a remaster," CEO Stephen Kick tells them. "This is a full-fledged reboot of a classic game into something new." They offer a preview of the game and the Kickstarter that begins next Tuesday, offering some concept art. They also note that a short playable demo will be released for free upon the launch of the Kickstarter.
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Re: System Shock Remaster Becomes a Reboot
Jun 24, 2016, 20:11
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Re: System Shock Remaster Becomes a Reboot Jun 24, 2016, 20:11
Jun 24, 2016, 20:11
 
Can't say I'm that upset about this. System Shock was innovative for its time, but its level-design and gameplay hearken back to an era when FPS games were pointless mazes gated by find-the-keycard puzzles, and hasn't aged well because of it. Just adding some more polygons and shaders wouldn't have made the game any more palatable. With a reboot, they aren't quite as tied down. That's not to say I want them to go whole-hog and change everything, but I'm quite willing to let them make necessary changes to the levels and gameplay.

Now, if they ever get around to re-doing System Shock 2, then that's a different story. Graphics (and last few levels) aside, that game came as close to perfection as any and they'd better not screw around with it ;-)

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