Tigger wrote on Jun 21, 2016, 12:33:nin wrote on Jun 21, 2016, 10:49:Task wrote on Jun 21, 2016, 10:26:
Any crowdfund is a gamble since you are investing in an idea/product. It's an interesting concept and I still enjoy it, but I'm far more selective in what I invest in these days. In total I have helped crowdfund 13 products, not all are games, and the one I regret to this day is MWO as a collosal disappointment.
I go by these rules if I have money to invest at the time:
1. Have they delivered any previous crowdfund projects successfully?
2. Have they delivered any previous non-crowdfund projects successfully?
^ Produced something I enjoyed or could see myself enjoying (decent reviews help)
3. Do the company leads run an efficient business already?
4. Do they have a reasonably, sound concept and maybe pre-alpha footage if its a media product (not overly ambitious)?
I remember this particular one, but I steered clear.
I'll add:
Do they specifically list their team members (by name and picture) and their previous accomplishments?
Have they backed any other projects? This is more of an etiquette for me, but I always thought it was tacky to ask for money if you've not been involved in KS before.
That's a good list of things to look at. Since there is little or no accountability for crowdfunded anything, I'm just staying away.
nin wrote on Jun 21, 2016, 10:49:Task wrote on Jun 21, 2016, 10:26:
Any crowdfund is a gamble since you are investing in an idea/product. It's an interesting concept and I still enjoy it, but I'm far more selective in what I invest in these days. In total I have helped crowdfund 13 products, not all are games, and the one I regret to this day is MWO as a collosal disappointment.
I go by these rules if I have money to invest at the time:
1. Have they delivered any previous crowdfund projects successfully?
2. Have they delivered any previous non-crowdfund projects successfully?
^ Produced something I enjoyed or could see myself enjoying (decent reviews help)
3. Do the company leads run an efficient business already?
4. Do they have a reasonably, sound concept and maybe pre-alpha footage if its a media product (not overly ambitious)?
I remember this particular one, but I steered clear.
I'll add:
Do they specifically list their team members (by name and picture) and their previous accomplishments?
Have they backed any other projects? This is more of an etiquette for me, but I always thought it was tacky to ask for money if you've not been involved in KS before.
Task wrote on Jun 21, 2016, 10:26:
Any crowdfund is a gamble since you are investing in an idea/product. It's an interesting concept and I still enjoy it, but I'm far more selective in what I invest in these days. In total I have helped crowdfund 13 products, not all are games, and the one I regret to this day is MWO as a collosal disappointment.
I go by these rules if I have money to invest at the time:
1. Have they delivered any previous crowdfund projects successfully?
2. Have they delivered any previous non-crowdfund projects successfully?
^ Produced something I enjoyed or could see myself enjoying (decent reviews help)
3. Do the company leads run an efficient business already?
4. Do they have a reasonably, sound concept and maybe pre-alpha footage if its a media product (not overly ambitious)?
I remember this particular one, but I steered clear.
The Half Elf wrote on Jun 20, 2016, 21:14:
Pulled the trigger on=donated to the kickstarter
Pulled the plug=took it off life support/let it die.