Star Trek VR Game Plans

Ubisoft tweets about plans to show off a Star Trek VR game at E3 (thanks GameInformer). They point to a story on ABC News about the game, which will simulate being on the bridge crew of a starship, with VR allowing the illusion of operating a computer while you are actually merely operating a computer. Word is we'll get a first actual look at this tomorrow, and in the meantime, here's a bit from the article:
"Bridge Crew" utilizes a VR headset and hand-held controllers to boldly mimic seated players' heads and hands on the virtual bridge, providing 360-degree views and the ability to complete such tasks as activating the warp drive, scanning foreign objects in space and broadcasting relevant imagery to the ship's viewscreen. Urban, whose character rarely mashes buttons on the bridge, came away with an appreciation for his cast mates.

"In a funny kind of way, it gave me a new understanding for the reality of what we as actors pretend to do in our jobs," said Urban, who will reprise his role as McCoy on the big screen in "Star Trek Beyond" on July 22. "When you're playing the game, it's almost like you're not pretending. You're actually doing it. In some ways, it's one step closer to the experience."
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14.
 
Re: Star Trek VR Game Plans
Jun 14, 2016, 15:13
Rigs
 
14.
Re: Star Trek VR Game Plans Jun 14, 2016, 15:13
Jun 14, 2016, 15:13
 Rigs
 
Creston wrote on Jun 13, 2016, 18:10:
SlimRam wrote on Jun 12, 2016, 22:42:
Task wrote on Jun 12, 2016, 13:09:
I wish it would simulate beyond just the bridge like going on away missions in shuttles or via transporter.
Or to Deanna Troi's quarters *RAWR*

*pre-orders immediately*

I was always a Beverly Crusher-type myself...hmm, to each their own, I suppose...


=-Rigs-=
Avatar 14292
13.
 
Re: Star Trek VR Game Plans
Jun 13, 2016, 18:10
13.
Re: Star Trek VR Game Plans Jun 13, 2016, 18:10
Jun 13, 2016, 18:10
 
SlimRam wrote on Jun 12, 2016, 22:42:
Task wrote on Jun 12, 2016, 13:09:
I wish it would simulate beyond just the bridge like going on away missions in shuttles or via transporter.
Or to Deanna Troi's quarters *RAWR*

*pre-orders immediately*
Avatar 15604
12.
 
Re: Star Trek VR Game Plans
Jun 13, 2016, 17:48
12.
Re: Star Trek VR Game Plans Jun 13, 2016, 17:48
Jun 13, 2016, 17:48
 
I want a TOS Bridge Commander... Preferably either the '60's Bridge or the STII Bridge.
Get your games from GOG DAMMIT!
Avatar 19499
11.
 
Re: Star Trek VR Game Plans
Jun 13, 2016, 12:44
11.
Re: Star Trek VR Game Plans Jun 13, 2016, 12:44
Jun 13, 2016, 12:44
 
Damn all your guys' pessimism. Anything that lets me feel like I'm on the bridge of a starship and controlling it sounds awesome in my books. Obviously the gameplay has to be varied enough to make it worthwhile, hopefully they'll take some cues from Artemis Bridge Simulator.
10.
 
Re: Star Trek VR Game Plans
Jun 13, 2016, 03:46
10.
Re: Star Trek VR Game Plans Jun 13, 2016, 03:46
Jun 13, 2016, 03:46
 
Well the whole VR "thing" just popped up on my radar. Looking forward to more things like this.
VR isn't the panacea and a better way to play everything. But in some respects it's incredible. My HTC Vive is a huge hit with everyone, and the kids constantly play it. It's not just a fun new thing and every new game is getting better at understanding its capabilities and limitations.
9.
 
Re: Star Trek VR Game Plans
Jun 12, 2016, 22:42
9.
Re: Star Trek VR Game Plans Jun 12, 2016, 22:42
Jun 12, 2016, 22:42
 
Task wrote on Jun 12, 2016, 13:09:
I wish it would simulate beyond just the bridge like going on away missions in shuttles or via transporter.
Or to Deanna Troi's quarters *RAWR*
Avatar 57335
8.
 
Re: Star Trek VR Game Plans
Jun 12, 2016, 14:51
8.
Re: Star Trek VR Game Plans Jun 12, 2016, 14:51
Jun 12, 2016, 14:51
 
[...] with VR allowing the illusion of operating a computer while you are actually merely operating a computer
That cracked me up :)
Avatar 55658
7.
 
Re: Star Trek VR Game Plans
Jun 12, 2016, 13:56
7.
Re: Star Trek VR Game Plans Jun 12, 2016, 13:56
Jun 12, 2016, 13:56
 
LOL@UBISOFT
6.
 
Re: Star Trek VR Game Plans
Jun 12, 2016, 13:17
Cutter
 
6.
Re: Star Trek VR Game Plans Jun 12, 2016, 13:17
Jun 12, 2016, 13:17
 Cutter
 
Creston wrote on Jun 12, 2016, 12:26:
I honestly think this would be fun for about an hour, and then once the immersion novelty wears off, it'd probably get boring as shit.

Exactly. This is yet another VR demo. There's zero actual game per se.
"Well, he’s not a villain Summer, but he shouldn’t be your hero. He’s more like a demon, or a super fucked up god." - Morty Smith
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5.
 
Re: Star Trek VR Game Plans
Jun 12, 2016, 13:09
5.
Re: Star Trek VR Game Plans Jun 12, 2016, 13:09
Jun 12, 2016, 13:09
 
I wish it would simulate beyond just the bridge like going on away missions in shuttles or via transporter.
Avatar 37119
4.
 
Re: Star Trek VR Game Plans
Jun 12, 2016, 12:26
4.
Re: Star Trek VR Game Plans Jun 12, 2016, 12:26
Jun 12, 2016, 12:26
 
I honestly think this would be fun for about an hour, and then once the immersion novelty wears off, it'd probably get boring as shit.
Avatar 15604
3.
 
Re: Star Trek VR Game Plans
Jun 12, 2016, 11:54
3.
Re: Star Trek VR Game Plans Jun 12, 2016, 11:54
Jun 12, 2016, 11:54
 
The Half Elf wrote on Jun 12, 2016, 11:10:
SQUEEEEEEEEEEEEE (except for the fact that I don't have a VR device and really don't want one).

Couldn't we just get a updated Bridge Commander with VR?

I'd settle for an updated BC.
"No matter where you go, there you are." Buckaroo Banzai

There are two types of computer users: Masochists and Linux users.

If you would like help or further details on a technical discussion we're having, email me at bnhelp (at sign) keepusiel.net . Pl
Avatar 21247
2.
 
Re: Star Trek VR Game Plans
Jun 12, 2016, 11:26
2.
Re: Star Trek VR Game Plans Jun 12, 2016, 11:26
Jun 12, 2016, 11:26
 
Well the whole VR "thing" just popped up on my radar. Looking forward to more things like this.
Avatar 58207
1.
 
Re: Star Trek VR Game Plans
Jun 12, 2016, 11:10
1.
Re: Star Trek VR Game Plans Jun 12, 2016, 11:10
Jun 12, 2016, 11:10
 
SQUEEEEEEEEEEEEE (except for the fact that I don't have a VR device and really don't want one).

Couldn't we just get a updated Bridge Commander with VR?
Using a steering wheel on a Burnout game is like using the Space Shuttle controls to fly a kite.
https://www.twitch.tv/the_half_elf
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