I don't really care what time period they pick... I just want that style of SW RPG again. Something set around the training of Yoda would be pretty cool.
I find the older lore to be considerably more interesting, but probably only because it was actually there to play and immerse myself in. Using the movie time periods and characters does limit the scope of what can be done story-wise, because you need to conform to certain outcomes. There is never going to be a plot twist where a character dies that you know lives through to the next movie. That's one of the most primal reasons why the prequel movies didn't work. I think KOTOR/2's storyline worked well because they went back so far. None of the characters were bound by plot-constricting invulnerability, so spoiler spoiler spoiler... the twist and ending of KOTOR2 was even possible. You couldn't really pull that off with the modern characters aside from the one you were directly controlling (so that they would "win the game").