Jivaro wrote on May 18, 2016, 14:02:
MMOs that fail at making you feel like an integral part of the world tend to have a hard time holding my attention. Heck, any game that fails at that would be hard pressed to keep my attention. When I am "just another grunt" there really isn't any reason to care about the character.
I feel the opposite, to be honest. I prefer being rolled in to a group of ambiguous 'adventurers' or 'heroes' who have done good deeds in the past but are more or less background noise within the current world. It fits more in line with an MMO whereas being a Commander in Warlords makes little to no sense since you're not treated as such. Taking orders from those beneath your rank, being sent out on quests to collect hides, playing delivery boy and the countless other players who fill the exact same role removes the feeling you should get when being given such rank and the power it should come with.
Now in Legion, we're literally playing as the chosen one to lead our Class in to battle but not until we kill eight Kobolds, gather ten bear hides, and deliver a message to an Innkeeper.