Sid Meier’s Civilization VI is the next entry in the award-winning Civilization franchise, which has sold in nearly 33 million units worldwide, including more than 8 million units of Civilization V.
Originally created by legendary game designer Sid Meier, Civilization is a turn-based strategy game in which you attempt to build an empire to stand the test of time. Become Ruler of the World by establishing and leading a civilization from the Stone Age to the Information Age. Wage war, conduct diplomacy, advance your culture, and go head-to-head with history’s greatest leaders as you attempt to build the greatest civilization the world has ever known.
Civilization VI offers new ways to engage with your world: cities now physically expand across the map, active research in technology and culture unlocks new potential, and competing leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game.FEATURES
- EXPANSIVE EMPIRES: See the marvels of your empire spread across the map like never before. Each city spans multiple tiles so you can custom build your cities to take full advantage of the local terrain.
- ACTIVE RESEARCH: Unlock boosts that speed your civilization’s progress through history. To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures.
- DYNAMIC DIPLOMACY: Interactions with other civilizations change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations.
- COMBINED ARMS: Expanding on the “one unit per tile” design, support units can now be embedded with other units, like anti-tank support with infantry, or a warrior with settlers. Similar units can also be combined to form powerful “Corps” units.
- ENHANCED MULTIPLAYER: In addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session.
- A CIV FOR ALL PLAYERS: Civilization VI provides veteran players new ways to build and tune their civilization for the greatest chance of success. New tutorial systems introduce new players to the underlying concepts so they can easily get started.
jdreyer wrote on May 12, 2016, 13:58:Beamer wrote on May 12, 2016, 07:24:jdreyer wrote on May 12, 2016, 04:22:Yeah, I didn't buy 5 because it wasn't the same game.VaranDragon wrote on May 12, 2016, 04:07:Beamer wrote on May 11, 2016, 12:14:
I'm fairly certain I'll never leave 4.
Yeah, why people keep buying the same game over and over again is beyond me. Sure its a nice game, but I don't think any more can really be added to the game without changing it into something different. I think CivIV is where the gameplay of the different games has been distilled to perfection. It can't get any better than that.
Civ 5 is a pretty different game from 4. I didn't buy 5 until Gods and Kings came out, so I'd read enough to know it had a ton of differences from 4 while still being Civ. Also, it was, and still is, a gorgeous game and that really helped with immersion and playability.
Hmm, did you play the new X-Com? It was pretty different from the original while capturing the essence of what made the original great. Ditto for Civ V. It was a ton of fun with tons of strategic options, and by now a bug free and mature experience.
Sacrifice wrote on May 11, 2016, 15:31:ItBurn wrote on May 11, 2016, 14:46:
Only one unit per tile of V was a complete deal breaker for me. Capturing a city was about bringing a constant stream of single units rather than attacking it with large forces. It wasn't fun. It looks like they improved that a bit, but I don't feel like it'll be enough.
To each his own, but I prefer the one unit per tile mechanic. Made for more strategic maneuvering and easier to manage.
Hell, if I remember, my copy of the original Civ was a special edition. $80 with a huge manual and a shitty mousepad.
Beamer wrote on May 12, 2016, 07:24:jdreyer wrote on May 12, 2016, 04:22:Yeah, I didn't buy 5 because it wasn't the same game.VaranDragon wrote on May 12, 2016, 04:07:Beamer wrote on May 11, 2016, 12:14:
I'm fairly certain I'll never leave 4.
Yeah, why people keep buying the same game over and over again is beyond me. Sure its a nice game, but I don't think any more can really be added to the game without changing it into something different. I think CivIV is where the gameplay of the different games has been distilled to perfection. It can't get any better than that.
Civ 5 is a pretty different game from 4. I didn't buy 5 until Gods and Kings came out, so I'd read enough to know it had a ton of differences from 4 while still being Civ. Also, it was, and still is, a gorgeous game and that really helped with immersion and playability.
Linksil wrote on May 12, 2016, 00:19:Sepharo wrote on May 11, 2016, 23:29:Cutter wrote on May 11, 2016, 23:25:
Fucking $80? Suck my balls! Can't say I much care for the stylized look either.
$60.
What's the deal with people using digital deluxe prices all the time lately? Same thing was happening with Overwatch.
Because the deluxe is what used to be called the normal game. Not to mention all the "cut" dlc depending on who you ask/what game. Some games you can't even get the best play options without getting the deluxe edition.
Expand your empire further with the Civilization VI Digital Deluxe which includes the full base game, the 25th Anniversary Digital Soundtrack, and access to four post-launch DLC packs* that will add new maps, scenarios, civilizations and leaders for a bundled discount.
jdreyer wrote on May 12, 2016, 04:22:VaranDragon wrote on May 12, 2016, 04:07:Beamer wrote on May 11, 2016, 12:14:
I'm fairly certain I'll never leave 4.
Yeah, why people keep buying the same game over and over again is beyond me. Sure its a nice game, but I don't think any more can really be added to the game without changing it into something different. I think CivIV is where the gameplay of the different games has been distilled to perfection. It can't get any better than that.
Yeah, I didn't buy 5 because it wasn't the same game.
Civ 5 is a pretty different game from 4. I didn't buy 5 until Gods and Kings came out, so I'd read enough to know it had a ton of differences from 4 while still being Civ. Also, it was, and still is, a gorgeous game and that really helped with immersion and playability.
VaranDragon wrote on May 12, 2016, 04:07:Beamer wrote on May 11, 2016, 12:14:
I'm fairly certain I'll never leave 4.
Yeah, why people keep buying the same game over and over again is beyond me. Sure its a nice game, but I don't think any more can really be added to the game without changing it into something different. I think CivIV is where the gameplay of the different games has been distilled to perfection. It can't get any better than that.
Sepharo wrote on May 11, 2016, 23:29:Cutter wrote on May 11, 2016, 23:25:
Fucking $80? Suck my balls! Can't say I much care for the stylized look either.
$60.
What's the deal with people using digital deluxe prices all the time lately? Same thing was happening with Overwatch.
Beamer wrote on May 11, 2016, 12:14:
I'm fairly certain I'll never leave 4.
Linksil wrote on May 12, 2016, 00:19:Sepharo wrote on May 11, 2016, 23:29:Cutter wrote on May 11, 2016, 23:25:
Fucking $80? Suck my balls! Can't say I much care for the stylized look either.
$60.
What's the deal with people using digital deluxe prices all the time lately? Same thing was happening with Overwatch.
Because the deluxe is what used to be called the normal game. Not to mention all the "cut" dlc depending on who you ask/what game. Some games you can't even get the best play options without getting the deluxe edition.
Sepharo wrote on May 11, 2016, 23:29:Cutter wrote on May 11, 2016, 23:25:
Fucking $80? Suck my balls! Can't say I much care for the stylized look either.
$60.
What's the deal with people using digital deluxe prices all the time lately? Same thing was happening with Overwatch.
ItBurn wrote on May 11, 2016, 14:46:
Only one unit per tile of V was a complete deal breaker for me. Capturing a city was about bringing a constant stream of single units rather than attacking it with large forces. It wasn't fun. It looks like they improved that a bit, but I don't feel like it'll be enough.
Sid Meier’s Civilization VI is the next entry in the award-winning Civilization franchise...
Originally created by legendary game designer Sid Meier...