Star Citizen Free Week

The Roberts Space Industries website has word that another free-fly week is underway for Star Citizen, Cloud Imperium's upcoming open world space game (thanks Rock, Paper, Shotgun). Here's the deal:
From time to time we like to open Star Citizen up to our fans, and provide access to ships they might not otherwise own. This is not only a great chance for players to try new ships out, but it helps provide additional testing for those ships, too!

In addition, it can be a great way to introduce new players to the growing universe of Star Citizen as well. For the next week until April 25th, we’ve enabled Free Fly access to all accounts in celebration of PAX East. While we won’t be there this year in person, any chance to celebrate Star Citizen sounds like a good idea to us! For the next week, anyone with a Star Citizen account will have access to the Aurora LN, the F7C Hornet, and the Mustang Delta. This Free Fly event gives new players access to three unique parts of the Star Citizen experience:

  • Star Citizen Alpha 2.3.1 – Also known as Crusader or the “mini-PU,” this is the nucleus of the world we’re building! Featuring multiple space stations and environments, scripted missions, places to explore and more, Alpha 2.3.1 is your first look at a much larger universe!
  • Arena Commander – Arena Commander is a ‘game within a game’ that we’ve used to develop our flight mechanics and ship combat balance. Take on human opponents or an AI swarm in single seat fighter.
  • Social Module – Interact with other players while you explore our first landing zone, ArcCorp! The Social Module is intended as a starting point for our world building,

You can register for an account here to get started. If you already have an account from a previous Free Fly, you’re all set! Just log in via the Star Citizen launcher and we’ll see you in the ‘Verse!

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Re: Star Citizen Free Week
Apr 19, 2016, 15:02
60.
Re: Star Citizen Free Week Apr 19, 2016, 15:02
Apr 19, 2016, 15:02
 
Wolfox wrote on Apr 18, 2016, 17:30:
It seems your faith is waning, though you still try to be optimistic. I'd say that's fair. I'm curious myself to see in what state Star Citizen will be by the end of the year, and for the record, I hope it meets your expectations then.
I'm still confident it will be a good game, I'm just not confident it can be delivered in the timeframe they are claiming. I've always been critical of some aspects of the game. For instance, I don't like the way CIG has prioritised ship development whilst other playable content has taken a back seat.

The Half Elf wrote on Apr 18, 2016, 17:56:
But as you said, what was 'PROMISED' and what they are doing are two ENTIRELY different things.

Deliver on what you promised 1st, then add goodies 2nd. But there are things they have done that are just fucking mind boggling like building a motion capture studio.
At the end of the day it wasn't about making a game, it was about financing Chris Roberts to make a STUDIO that is going to make a game which is a huge difference.
One of the reason's I requested a refund (only in for 50 to get both S42 and SC) is because the more I watch the more I get angry. I payed for development of the game. Not posters, not display models and cases, not t-shirts, not costumes and name tags and jewelry for the dev team. I paid for a GAME.
I understand your argument, it's just not that simple. The additional funding is going to making a better game - it couldn't simply be added in a patch or expansion. All the merchandise is being handled by the community team, which is funded by subscriptions - it's not coming out of the game funds

Mordhaus wrote on Apr 18, 2016, 19:55:
I won't go into another long diatribe. All I will say is this, RSI has repeatedly denied that they are in a financial crisis, now they have done little but release new purchasable ships (or made available again ones that were supposed to be limited edition) and have multiple free week trials.

This smacks of a company that is running out of funds, not even whales can keep defending RSI for much longer.
They're pulling in $2m a month, combined with money from other deals and tax breaks. For instance, CIG recently appeared in an advert for Time Warner cable and they did a major promotion with AMD. Not to mention the huge amount of money that will come when S42 is released. CIG is taking on more staff all the time, which is not the sign of a company with major financial difficulties.

I get that a lot of people resent popular projects and want to see this project fail but I don't understand why. If it fails it fails but if it doesn't then we end up with a great game. Nobody should be buying this game now unless they're willing to accept the risk that it might fail. I backed from the beginning and have been very happy with the progress - it's been slow, without a doubt, but the game is going far beyond what was originally promised.

It's one thing to say the game is overly ambitious and point out that nearly every release date provided has been missed; it's another to claim the project is an outright scam, as some of the trolls around here do.
"The price of freedom is eternal vigilance."
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