BIGtrouble77 wrote on Apr 14, 2016, 17:43:
I think Hello Games would be crazy to not support VR for this title, especially at this price point. Atmosphere is the best thing this game has going for it and that's what's needed for a great VR experience. What was demoed in this video gives me even more concern that this game is going to feel repetitive very quickly. The people bitching about elite being boring have usually sunk in over 500 hours- I was bored by this video within 10 minutes.
As far as Elite is concerned, I don't think people understand how refined Elite's core systems are and how much polish the game has. I understand that it's got some serious bugs (mostly around the networking side of things), but the game has a level of completeness that this game and Star Citizen are still no where near. Problem with Elite is that they have worked on these core systems to a fault, they've neglected to create enough content on top of this foundation which is very frustrating.
This is the first criticism of Elite that I agree with -- and I am a 500 hour player ( http://imgur.com/pKBlI7j
I wrote off Elite after picking it up, but on a whim I tried it again with a proper HOTAS / Pedal setup. It was incredible how awesome it was. With the Rift, Elite Dangerous is easily my favorite game. I can't get enough of it.
The core gameplay and systems in Elite are super solid. Flying around is just fun. In all the time I've spent, I haven't really put much effort into exploration (I'm more of a bounty hunter/space trucker/smuggler type), but the excitement of playing in Open and being active in the community offset a bit of the difficulty in finding the game underneath the sim.
And Open, with VR, has become such a fun experience because dogfighting feels so natural. Follow the target as they go above/behind you much easier, and also see blindsides coming without having to stare at the radar.
I agree with you on the lack of VR support for No Man's Sky. The devs have apparently stated that they may add it at some time in the future but it's not something they are actively working on nor do they really have plans around it. It's really non-committal. VR is a game changer for the sim genre in general, and a PERFECT fit for this game. It's mind boggling that this isn't going to support VR.
Anyway, sorry for the rant with no point. I love Elite, and I think anyone who enjoyed Starlancer and could dig the idea of a make your own adventure space sim (very firefly-like) should give it a solid shot.
The game is hard and pulls no punches, but after the initial difficulty it really blossomsThis comment was edited on Apr 15, 2016, 03:51.
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