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No Man's Sky in June; Preorders Underway

No Man's Sky is coming to North America on June 21st and elsewhere on June 24th, and preorders for the Windows edition of the procedural space game are now underway on GOG.com and on Steam. Word is: "The pre-order incentive for No Man's Sky includes the Horizon Omega ship faster engines, better guns, all to kickstart your trip and help you survive longer on the interstellar journey." And for the truly fanatical, iam8bit offers a $149.99 No Man's Sky "Explorer's Edition" (thanks Eurogamer) which includes a die-cast spaceship and other goodies along with a game code. Here's word on the game from GOG.com:
Intergalactic travel changes the notion of time. Unimaginable speeds connect impossibly distant worlds, dilating lifetimes, blending generations. A round-trip may find your world aged and unrecognizable, separated from your loved ones, irrevocably alien. In an intergalactic society, only the few set off towards the stars explorers, those unafraid and with nothing to lose. They set off never to come back as far as our lifetimes are concerned. And thus, we still look up at an infinite sky, now within our reach, yet still untouched a no man's land, a No Man's Sky.

No Man's Sky promises discovery of an infinite, uncharted universe. Its billions of stars, planets, unknown living creatures, breathtaking sights and lonely wastelands all seamlessly connected populated with explorers drawn to the distant mysteries of the horizon, eager to leave a permanent mark in their wake.

The frontier is merciless and dangerous. Exposed to a universe of extremities in your fragile suit and ship, you'll need resources and upgrades to get far as well as the means stand your ground in fight.

Whether you journey to the center of it all or seek out the farthest reaches of existence, the trip will not be simple or dull. You'll catalogue things unseen, discover alien artifacts and reveal mysteries of the universe. If you survive.

The pre-order incentive for No Man's Sky includes the Horizon Omega ship faster engines, better guns, all to kickstart your trip and help you survive longer on the interstellar journey.
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12. Re: No Man's Sky in June; Preorders Underway Mar 3, 2016, 23:49 Squirmer
 
rudra wrote on Mar 3, 2016, 21:02:
nobody has even begun to tackle any kind of "procedural" storyline generation or quest structure...
Except Skyrim 5 years ago with its radiant quest thing. Boring as hell but it was there.

"Procedural storylines" is just approaching it in the wrong way. Games like Crusader Kings 2 and Dwarf Fortress are all about generating stories, and they're amazing. But people usually think of "stories" like in movies or novels, like you need characters with motivations that they communicate in speech and so on. That's what's hard to do with games. But I can't figure out why anyone wants that shit in games. Games already do amazing things (see above examples) but everyone wants them to be more like movies.
 
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  1. Mar 3, 19:18 Re: No Man's Sky in June; Preorders Underway The_Pink_Tiger
  2. Mar 3, 19:19  Re: No Man's Sky in June; Preorders Underway nin
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>> 12. Mar 3, 23:49  Re: No Man's Sky in June; Preorders Underway Squirmer
  14. Mar 4, 01:05  Re: No Man's Sky in June; Preorders Underway jdreyer
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