Call of Cthulhu Next Year

Cyanide Studio and Focus Home Interactive offer some details, images, and a 2017 release window for Call of Cthulhu, basically the first news about this Lovecraft-inspired game since it was announced a couple of years ago. They also say that Cyanide Studio is now the developer on the project, which was originally to be created by Frogwares. The images show off the horrors of bad housekeeping, and the accompanying text helps us better understand their plans for the game:
H. P. Lovecraft's famously twisted universe will be coming alive on consoles and PC in 2017, in the official video game adaptation of Chaosium's pen & paper RPG Call of Cthulhu. The Cthulhu Mythos has grown to become one of the largest shared universes ever envisioned, giving birth to countless stories, novels, and even movies ever since the original publication of Lovecraft's The Call of Cthulhu. Today, discover the game's first screenshots, which showcase the dark, oppressive ambiance of the game's semi-open environments built in Unreal Engine 4.

Developed by seasoned studio Cyanide, Call of Cthulhu is an RPG-Investigation game with psychological horror and stealth mechanics, set in a deeply immersive world. On a mission to find the truth behind the death of an acclaimed artist and her family on a backwater island, the player will soon uncover a more disturbing truth as the Great Dreamer, Cthulhu, prepares its awakening...

"We are happy that Focus entrusted us with the development of a videogame adaptation of the legendary RPG Call of Cthulhu. As long-time fans of the license, working with longtime partner publisher Focus Home Interactive on such an original and exciting project is, once again, a privilege. We hope to offer fans the game they've long been waiting for."
Patrick Pligersdorffer - CEO of Cyanide Studio

"We are deeply honored to be partnering with Cyanide again. They've grown alongside us for the past 10 years, to become today one of the best independent developers in Europe. With titles such as Styx: Master of Shadows and the Blood Bowl series, they've proved their creativity and ability to offer strong gaming experiences in original worlds. Cyanide has been wanting to make a Call of Cthulhu adaptation for years. They now hold all the cards to create a game that will please fans of the Cthulhu mythos, as well as players eager for rich and original gaming experiences."
Cédric Lagarrigue - President of Focus Home Interactive

Call of Cthulhu will release in 2017 on consoles and PC
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Re: Call of Cthulhu Next Year
Feb 27, 2016, 06:11
17.
Re: Call of Cthulhu Next Year Feb 27, 2016, 06:11
Feb 27, 2016, 06:11
 
Wallshadows wrote on Feb 26, 2016, 17:44:
Yeah, okay, but like most Lovecraft translations to film and games, how hard will it suck?
Actually Frictional studio made fantastic translations of Lovecraft world and atmosphere into games. Amnesia was great in this regard. Cyanide will have to top that...

rudra wrote on Feb 26, 2016, 11:26:
how can you actually experience the insanity and all that
In Amnesia it works as you see through the eyes of your character, and you start seeing dark stuff crawling across the view, your heartbeat goes up, breathe heavily, and start crouching in fear in a corner. In Soma they introduce slightly different effects due to the storyline and what the character has become... but the principle remains the same. With their very immersive engine (audio, graphics, 1st person perspective only..) the effect is impressive.

This comment was edited on Feb 27, 2016, 06:17.
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