Yeah, we really need to be whining about raw mouse input for a tactics turn based game! That is almost exactly the kind of complaint I was referring to, thanks!~
I'd rather a tactics style game controlled through a gamepad. I don't want to sit at my desk holding my mouse all the time. Sometimes I just want to slouch back in my chair and relax. I get that ports make 'concessions' but there are battles worth fighting and things worth complaining about, this is not one of them. Do we need an FOV slider for a game played through an isometric camera too? Just because some other ports left it out in the past? No, of course not.