Last week, we announced the date for the impending Star Citizen/Squadron 42 ‘package split.’ Today, we’d like to clear up some confusion about exactly what’s happening!
First of all: the package split does NOT impact any current backers. If you’ve already pledged for Star Citizen, you will have access to both the persistent universe and the Squadron 42 single-player campaign. All ‘Squadron 42’ packages sold before the split also include access to the persistent universe. The split applies only to any new packages purchased after February 14, 2016.
Additionally, we would like to announce that the current Free Fly has been extended up until February 14th. Our hope is that this will give anyone interested in Star Citizen a chance to try the game and see the progress we’ve made before the split occurs, letting them get in at the lower price.
Here are some other common questions we’ve seen in the community:
Why split Squadron 42 and Star Citizen?
When we started Star Citizen’s crowdfunding campaign, the plan was that earlier backers would get a lower price on the Star Citizen starter package than those that backed later. The plan was to first gradually increase the price and then split up various modules for “a la carte options.” This gave backers who joined the project early on and helped get it off the ground an advantage. With the package split, we’re accomplishing this objective without increasing the amount of money needed to join the persistent universe. The ‘package split’ is the first introduction of the anticipated a la carte option: you can pick which part of the game you’re interested in, for now the single player campaign or the persistent universe, and then can choose whether or not to purchase the other module as an add-on.
Are Star Citizen and Squadron 42 still connected?
YES! The package split does not change the fact that Star Citizen and Squadron 42 are part of the same game universe, or the fact that the games are functionally connected. You will access Squadron 42 through the same game client. And your performance in Squadron 42 will still have an impact on your career in the persistent universe, whether you buy both segments together or if you choose to add one further down the line. Finally, you will receive access to Star Citizen’s Arena Commander with the “Squadron 42” pledge to practice your flying skills. We continue to see Squadron 42 and Star Citizen as two modules that make up a larger whole. While we know not everyone enjoys both single and multiplayer games, we would certainly encourage you to try both for the complete Star Citizen experience!
What will the separate games cost?
The base price for either an Aurora starter package (with the persistent universe) or the Squadron 42 single player campaign will be $45. If you would like to add one or the other (Squadron 42 to a Persistent Universe package, or the Persistent Universe to a Squadron 42 package) it will be a $15 addon. (These prices are not final, and are subject to change with future promotions.)
CJ_Parker wrote on Feb 10, 2016, 12:57:
Simple: The delivery of the original pitch plus every single stretch goal from this list, while adhering to The Pledge, all in a reasonably stable and bug-free state.
Quboid wrote on Feb 10, 2016, 12:36:
(Not sure how to define "success" at this point.)
Bub wrote on Feb 10, 2016, 07:38:
Other than a few whales and fanboys, who gives a crap about this train wreck?
Kxmode wrote on Feb 9, 2016, 11:07:Quboid wrote on Feb 9, 2016, 10:26:
It feels like they have inadvertently created a pyramid scheme, where they've hyped things up so much that they need more money to meet expectations, so they need more hype to get money, so they need more money, and so on. I don't know if anyone's getting rich out of it in the mean time.
Actually what they've created is a kind of ship Ponzi scheme. New ships are sold to finish production on older, concept ships.
Tumbler wrote on Feb 9, 2016, 14:28:Creston wrote on Feb 9, 2016, 10:02:
This whole thing screams of a "BUY NOW! BUY NOW!!!!" desperation attempt to get more money to me.
Assuming that Squadron 42 is going to be $30 or so after being broken off it seems like people will have the option to buy just the Single Player campaign if they like it.
Creston wrote on Feb 9, 2016, 12:11:
Oh yeah, if this means that SQ42 will at least get released, then woooot.
Linthat22 wrote on Feb 9, 2016, 15:55:Kxmode wrote on Feb 9, 2016, 15:40:
Chris Roberts doesn't want to make a video game. He wants to make a Movie that's a Video Game. It's the exact reverse of video games turning into movies. He's been doing this since Wing Commander 3.
"When they see what I have produced. *heavy laborious breathing* THEN Hollywood will know that I'm to be taken SERIOUSLY!!! I will make George Lucas cry and make Disney BILLIONS!!! BUAHAHAHAHAAAAAA!!!!" Quoted Chris Roberts while eating microwaved chicken nuggets while sitting on his $5k couch.
Kxmode wrote on Feb 9, 2016, 15:40:
Chris Roberts doesn't want to make a video game. He wants to make a Movie that's a Video Game. It's the exact reverse of video games turning into movies. He's been doing this since Wing Commander 3.
Dagnamit wrote on Feb 9, 2016, 14:44:jdreyer wrote on Feb 9, 2016, 14:38:Creston wrote on Feb 9, 2016, 12:11:I dunno. The script and acting of what we've seen so far have not inspired confidence that it will be good.
Oh yeah, if this means that SQ42 will at least get released, then woooot.
A video game with bad acting and a horrible script? Say it ain't so!
Dagnamit wrote on Feb 9, 2016, 14:44:jdreyer wrote on Feb 9, 2016, 14:38:Creston wrote on Feb 9, 2016, 12:11:I dunno. The script and acting of what we've seen so far have not inspired confidence that it will be good.
Oh yeah, if this means that SQ42 will at least get released, then woooot.
A video game with bad acting and a horrible script? Say it ain't so!
jdreyer wrote on Feb 9, 2016, 14:38:Creston wrote on Feb 9, 2016, 12:11:I dunno. The script and acting of what we've seen so far have not inspired confidence that it will be good.
Oh yeah, if this means that SQ42 will at least get released, then woooot.
Creston wrote on Feb 9, 2016, 12:11:I dunno. The script and acting of what we've seen so far have not inspired confidence that it will be good.
Oh yeah, if this means that SQ42 will at least get released, then woooot.
Creston wrote on Feb 9, 2016, 10:02:
This whole thing screams of a "BUY NOW! BUY NOW!!!!" desperation attempt to get more money to me.
loomy wrote on Feb 9, 2016, 13:47:Kxmode wrote on Feb 9, 2016, 12:49:
It's part of their move to release "something" so they can shut down Foundry 42 in the UK.
how long have you been hallucinating?
Kxmode wrote on Jan 31, 2016, 00:52:
Here's why RSI is really doing this...
https://beta.companieshouse.gov.uk/company/08703814
They were suppose to file their accounts and annual review (basically taxes) with the UK Government by 31 December 2015 which is somehow delayed until 31 December 2016. By UK law they HAVE to report something. Since Foundry 42 is part of CIG the annual report is going to contain some information pertaining to CIG. They want to get SQ42 done BEFORE that date so that they can dissolved Foundry 42 and bring bug fixes and patching into the main Santa Monica office. Once dissolved they likely will not need to file an annual review. In principle they can hide their financial health and keep fooling backers with this pipe dream.
Kxmode wrote on Feb 9, 2016, 12:49:
It's part of their move to release "something" so they can shut down Foundry 42 in the UK.