Star Citizen Split Details

The Roberts Space Industries website has more details on the recently announced plan to split Star Citizen into two separate games. The post is titled "Package Split Information" (and if you've ever had your package split, you know how painful that can be), and it also includes word that they are extending the current "free fly" period for the crowdfunded space combat game(s). Here's part of what it says:
Last week, we announced the date for the impending Star Citizen/Squadron 42 ‘package split.’ Today, we’d like to clear up some confusion about exactly what’s happening!

First of all: the package split does NOT impact any current backers. If you’ve already pledged for Star Citizen, you will have access to both the persistent universe and the Squadron 42 single-player campaign. All ‘Squadron 42’ packages sold before the split also include access to the persistent universe. The split applies only to any new packages purchased after February 14, 2016.

Additionally, we would like to announce that the current Free Fly has been extended up until February 14th. Our hope is that this will give anyone interested in Star Citizen a chance to try the game and see the progress we’ve made before the split occurs, letting them get in at the lower price.

Here are some other common questions we’ve seen in the community:

Why split Squadron 42 and Star Citizen?
When we started Star Citizen’s crowdfunding campaign, the plan was that earlier backers would get a lower price on the Star Citizen starter package than those that backed later. The plan was to first gradually increase the price and then split up various modules for “a la carte options.” This gave backers who joined the project early on and helped get it off the ground an advantage. With the package split, we’re accomplishing this objective without increasing the amount of money needed to join the persistent universe. The ‘package split’ is the first introduction of the anticipated a la carte option: you can pick which part of the game you’re interested in, for now the single player campaign or the persistent universe, and then can choose whether or not to purchase the other module as an add-on.

Are Star Citizen and Squadron 42 still connected?
YES! The package split does not change the fact that Star Citizen and Squadron 42 are part of the same game universe, or the fact that the games are functionally connected. You will access Squadron 42 through the same game client. And your performance in Squadron 42 will still have an impact on your career in the persistent universe, whether you buy both segments together or if you choose to add one further down the line. Finally, you will receive access to Star Citizen’s Arena Commander with the “Squadron 42” pledge to practice your flying skills. We continue to see Squadron 42 and Star Citizen as two modules that make up a larger whole. While we know not everyone enjoys both single and multiplayer games, we would certainly encourage you to try both for the complete Star Citizen experience!

What will the separate games cost?
The base price for either an Aurora starter package (with the persistent universe) or the Squadron 42 single player campaign will be $45. If you would like to add one or the other (Squadron 42 to a Persistent Universe package, or the Persistent Universe to a Squadron 42 package) it will be a $15 addon. (These prices are not final, and are subject to change with future promotions.)
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36.
 
Re: Star Citizen Split Details
Feb 10, 2016, 23:22
Kxmode
 
36.
Re: Star Citizen Split Details Feb 10, 2016, 23:22
Feb 10, 2016, 23:22
 Kxmode
 
CJ_Parker wrote on Feb 10, 2016, 12:57:
Simple: The delivery of the original pitch plus every single stretch goal from this list, while adhering to The Pledge, all in a reasonably stable and bug-free state.

"...and now with sports. The Cointen Spinky Whompers flumped the Floing Boing Welfencloppers, 70-fluff to 40-flabe. At the tone, the time will be 26 railroad."
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35.
 
Re: Star Citizen Split Details
Feb 10, 2016, 12:57
35.
Re: Star Citizen Split Details Feb 10, 2016, 12:57
Feb 10, 2016, 12:57
 
Quboid wrote on Feb 10, 2016, 12:36:
(Not sure how to define "success" at this point.)

Simple: The delivery of the original pitch plus every single stretch goal from this list, while adhering to The Pledge, all in a reasonably stable and bug-free state.
34.
 
Re: Star Citizen Split Details
Feb 10, 2016, 12:36
Quboid
 
34.
Re: Star Citizen Split Details Feb 10, 2016, 12:36
Feb 10, 2016, 12:36
 Quboid
 
Bub wrote on Feb 10, 2016, 07:38:
Other than a few whales and fanboys, who gives a crap about this train wreck?

Derek Smart. He's put his credibility behind this failing and as that credibility is on credit, if Star Citizen is a success he will be left with a considerable credibility debt.

(Not sure how to define "success" at this point.)
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33.
 
Re: Star Citizen Split Details
Feb 10, 2016, 07:38
Bub
33.
Re: Star Citizen Split Details Feb 10, 2016, 07:38
Feb 10, 2016, 07:38
Bub
 
Other than a few whales and fanboys, who gives a crap about this train wreck?
==================================================
Bubb Stubbley
... I miss BBS..
"There is a sucker born every minute." - PT Barnum
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32.
 
Re: Star Citizen Split Details
Feb 9, 2016, 23:05
32.
Re: Star Citizen Split Details Feb 9, 2016, 23:05
Feb 9, 2016, 23:05
 
But when does SQ42 finally release.. sigh.
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31.
 
Re: Star Citizen Split Details
Feb 9, 2016, 20:59
31.
Re: Star Citizen Split Details Feb 9, 2016, 20:59
Feb 9, 2016, 20:59
 
Tipsy McStagger wrote on Feb 9, 2016, 19:18:
Kxmode wrote on Feb 9, 2016, 11:07:
Actually what they've created is a kind of ship Ponzi scheme. New ships are sold to finish production on older, concept ships.

This pretty much sums up their current funding scheme Shocked2

Yup, QFT.
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30.
 
Re: Star Citizen Split Details
Feb 9, 2016, 19:18
30.
Re: Star Citizen Split Details Feb 9, 2016, 19:18
Feb 9, 2016, 19:18
 
Kxmode wrote on Feb 9, 2016, 11:07:
Actually what they've created is a kind of ship Ponzi scheme. New ships are sold to finish production on older, concept ships.

This pretty much sums up their current funding scheme Shocked2
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29.
 
Re: Star Citizen Split Details
Feb 9, 2016, 18:49
Quboid
 
29.
Re: Star Citizen Split Details Feb 9, 2016, 18:49
Feb 9, 2016, 18:49
 Quboid
 
Kxmode wrote on Feb 9, 2016, 11:07:
Quboid wrote on Feb 9, 2016, 10:26:
It feels like they have inadvertently created a pyramid scheme, where they've hyped things up so much that they need more money to meet expectations, so they need more hype to get money, so they need more money, and so on. I don't know if anyone's getting rich out of it in the mean time.

Actually what they've created is a kind of ship Ponzi scheme. New ships are sold to finish production on older, concept ships.

Derp, that's what I meant. Thanks.
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28.
 
Re: Star Citizen Split Details
Feb 9, 2016, 18:28
28.
Re: Star Citizen Split Details Feb 9, 2016, 18:28
Feb 9, 2016, 18:28
 
If they ever come out, I completely expect both games to be terrible.

I feel bad for those original Kickstarter backers, the minute "insurance" was mentioned as being part of the game was the signal to run far, far away.
27.
 
Re: Star Citizen Split Details
Feb 9, 2016, 18:15
27.
Re: Star Citizen Split Details Feb 9, 2016, 18:15
Feb 9, 2016, 18:15
 
Tumbler wrote on Feb 9, 2016, 14:28:
Creston wrote on Feb 9, 2016, 10:02:
This whole thing screams of a "BUY NOW! BUY NOW!!!!" desperation attempt to get more money to me.

Assuming that Squadron 42 is going to be $30 or so after being broken off it seems like people will have the option to buy just the Single Player campaign if they like it.

Why dafuq do you "assume" all this stuff instead of just, you know, reading the very article you are commenting on, brah?
It says right there that both games will be $45 after the split and the PU will be a $15 add-on for Squadron 42 and vice versa.

Come on. Reading shit is not that hard...

26.
 
Re: Star Citizen Split Details
Feb 9, 2016, 18:07
26.
Re: Star Citizen Split Details Feb 9, 2016, 18:07
Feb 9, 2016, 18:07
 
Creston wrote on Feb 9, 2016, 12:11:
Oh yeah, if this means that SQ42 will at least get released, then woooot.

I don't think there is anything to worry about with regard to at least one episode (ten missions or so) of Squadron 42.
Roberts is not going to embarrass himself to the point where he hired Oldman, Serkis, Hamill, Anderson etc. for vaporware. He would be complete toast if he fucks that up and would need to get a name change and face surgery.

The online component OTOH may be a different story. There are still more than a few HUGE question marks with regard to (not limited to technical) feasibility.
I would not be surprised if CIG ends up massively dumbing down the PU and then puts the spin on it that they originally only promised Squadron 42 and delivered that so people should be happy that they got the PU as a bonus.

Chris Roberts has already said something similar a few months back where he conveniently forgot that the PU was always part of the pitch (just check the original KS site). It was one of the times I realized that the guy is simply a lying scummy asshole. Or he really is knee deep into drugs and just forgets stuff easily. Or he has a serious mental deficiency. Make your pick...

This separation of the games/modules would alleviate any such moves quite a bit. Roberts must have realized by now that they bit off way more than they can chew with the PU so I'm fully expecting a massive downscaling (100 systems at launch my ass) and a very limited PU launch compared to what was promised via the original pitch and the stretch goals.
25.
 
Re: Star Citizen Split Details
Feb 9, 2016, 16:39
Kxmode
 
25.
Re: Star Citizen Split Details Feb 9, 2016, 16:39
Feb 9, 2016, 16:39
 Kxmode
 
Linthat22 wrote on Feb 9, 2016, 15:55:
Kxmode wrote on Feb 9, 2016, 15:40:
Chris Roberts doesn't want to make a video game. He wants to make a Movie that's a Video Game. It's the exact reverse of video games turning into movies. He's been doing this since Wing Commander 3.

"When they see what I have produced. *heavy laborious breathing* THEN Hollywood will know that I'm to be taken SERIOUSLY!!! I will make George Lucas cry and make Disney BILLIONS!!! BUAHAHAHAHAAAAAA!!!!" Quoted Chris Roberts while eating microwaved chicken nuggets while sitting on his $5k couch.

While trying to work the remote to his 4k television.
"...and now with sports. The Cointen Spinky Whompers flumped the Floing Boing Welfencloppers, 70-fluff to 40-flabe. At the tone, the time will be 26 railroad."
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24.
 
Re: Star Citizen Split Details
Feb 9, 2016, 15:55
24.
Re: Star Citizen Split Details Feb 9, 2016, 15:55
Feb 9, 2016, 15:55
 
Kxmode wrote on Feb 9, 2016, 15:40:
Chris Roberts doesn't want to make a video game. He wants to make a Movie that's a Video Game. It's the exact reverse of video games turning into movies. He's been doing this since Wing Commander 3.

"When they see what I have produced. *heavy laborious breathing* THEN Hollywood will know that I'm to be taken SERIOUSLY!!! I will make George Lucas cry and make Disney BILLIONS!!! BUAHAHAHAHAAAAAA!!!!" Quoted Chris Roberts while eating microwaved chicken nuggets while sitting on his $5k couch.
23.
 
Re: Star Citizen Split Details
Feb 9, 2016, 15:40
Kxmode
 
23.
Re: Star Citizen Split Details Feb 9, 2016, 15:40
Feb 9, 2016, 15:40
 Kxmode
 
Dagnamit wrote on Feb 9, 2016, 14:44:
jdreyer wrote on Feb 9, 2016, 14:38:
Creston wrote on Feb 9, 2016, 12:11:
Oh yeah, if this means that SQ42 will at least get released, then woooot.
I dunno. The script and acting of what we've seen so far have not inspired confidence that it will be good.

A video game with bad acting and a horrible script? Say it ain't so!

Chris Roberts doesn't want to make a video game. He wants to make a Movie that's a Video Game. It's the exact reverse of video games turning into movies. He's been doing this since Wing Commander 3.
"...and now with sports. The Cointen Spinky Whompers flumped the Floing Boing Welfencloppers, 70-fluff to 40-flabe. At the tone, the time will be 26 railroad."
Avatar 18786
22.
 
Re: Star Citizen Split Details
Feb 9, 2016, 14:58
22.
Re: Star Citizen Split Details Feb 9, 2016, 14:58
Feb 9, 2016, 14:58
 
Dagnamit wrote on Feb 9, 2016, 14:44:
jdreyer wrote on Feb 9, 2016, 14:38:
Creston wrote on Feb 9, 2016, 12:11:
Oh yeah, if this means that SQ42 will at least get released, then woooot.
I dunno. The script and acting of what we've seen so far have not inspired confidence that it will be good.

A video game with bad acting and a horrible script? Say it ain't so!

Yeah, I mean, did you SEE Wing Commander 3?
As long as the game part is good.
Avatar 15604
21.
 
Re: Star Citizen Split Details
Feb 9, 2016, 14:44
21.
Re: Star Citizen Split Details Feb 9, 2016, 14:44
Feb 9, 2016, 14:44
 
jdreyer wrote on Feb 9, 2016, 14:38:
Creston wrote on Feb 9, 2016, 12:11:
Oh yeah, if this means that SQ42 will at least get released, then woooot.
I dunno. The script and acting of what we've seen so far have not inspired confidence that it will be good.

A video game with bad acting and a horrible script? Say it ain't so!
20.
 
Re: Star Citizen Split Details
Feb 9, 2016, 14:38
20.
Re: Star Citizen Split Details Feb 9, 2016, 14:38
Feb 9, 2016, 14:38
 
Creston wrote on Feb 9, 2016, 12:11:
Oh yeah, if this means that SQ42 will at least get released, then woooot.
I dunno. The script and acting of what we've seen so far have not inspired confidence that it will be good.
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
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19.
 
Re: Star Citizen Split Details
Feb 9, 2016, 14:28
19.
Re: Star Citizen Split Details Feb 9, 2016, 14:28
Feb 9, 2016, 14:28
 
Creston wrote on Feb 9, 2016, 10:02:
This whole thing screams of a "BUY NOW! BUY NOW!!!!" desperation attempt to get more money to me.

Assuming that Squadron 42 is going to be $30 or so after being broken off it seems like people will have the option to buy just the Single Player campaign if they like it.

It was the source of a lot of questions from new users trying to explain that buying star citizen included 2 main things. A single player game called Squadron 42 and an online game called Star Citizen. Almost everything that has been for sale up to this point is an item for the online game and new users needed to buy a "game package" first which included squadron 42 and a certain ship.

Separating the two projects makes a lot of sense as we approach the point where you can play the SQ42 campaign (in some form...) while they continue to work on Star Citizen. You only want to play online? Buy a Star Citizen starter ship packager. You only wan to play single player? Buy SQ42. You want both? I'm sure they'll offer a combo purchase option that saves a few dollars.
18.
 
Re: Star Citizen Split Details
Feb 9, 2016, 13:54
Kxmode
 
18.
Re: Star Citizen Split Details Feb 9, 2016, 13:54
Feb 9, 2016, 13:54
 Kxmode
 
loomy wrote on Feb 9, 2016, 13:47:
Kxmode wrote on Feb 9, 2016, 12:49:
It's part of their move to release "something" so they can shut down Foundry 42 in the UK.

how long have you been hallucinating?

Posted on 1/31

Kxmode wrote on Jan 31, 2016, 00:52:
Here's why RSI is really doing this...
https://beta.companieshouse.gov.uk/company/08703814

They were suppose to file their accounts and annual review (basically taxes) with the UK Government by 31 December 2015 which is somehow delayed until 31 December 2016. By UK law they HAVE to report something. Since Foundry 42 is part of CIG the annual report is going to contain some information pertaining to CIG. They want to get SQ42 done BEFORE that date so that they can dissolved Foundry 42 and bring bug fixes and patching into the main Santa Monica office. Once dissolved they likely will not need to file an annual review. In principle they can hide their financial health and keep fooling backers with this pipe dream.

I stand by my opinions.
"...and now with sports. The Cointen Spinky Whompers flumped the Floing Boing Welfencloppers, 70-fluff to 40-flabe. At the tone, the time will be 26 railroad."
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17.
 
Re: Star Citizen Split Details
Feb 9, 2016, 13:47
17.
Re: Star Citizen Split Details Feb 9, 2016, 13:47
Feb 9, 2016, 13:47
 
Kxmode wrote on Feb 9, 2016, 12:49:
It's part of their move to release "something" so they can shut down Foundry 42 in the UK.

how long have you been hallucinating?
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