CJ_Parker wrote on Jan 31, 2016, 10:17:
Also, we were promised 50 missions WITHOUT the expansion alone. So they first need to deliver a 50 mission campaign (it is very unlikely that the first two episodes will include that many missions) and then a reasonably sized expansion after that and ONLY THEN are they even allowed to BEGIN considering the milkage of their backers who pledged early enough to get Squadron 42 *and* the expansion for free.
Designing single player missions for space sims doesn't take very long if you have the right tools. I used to code missions for X-Wing and Tie Fighter that were much more complex than anything the games shipped with (and way beyond what Freespace and Wing Commander ever contained). I probably cranked out and tested 50 missions in the course of 6 months, and that was on top of school and homework every day.
If the tech is done, 50 missions in 11 months is a cakewalk for a real games studio.