On the path to perfecting Touch, we’ve decided that we need more time before release, and we’ll now be shipping Touch in the second half of 2016. Pre-orders will open a few months prior to launch.
Rift remains on schedule to ship in Q1 with pre-orders launching very soon.
On Touch hardware, we’ve made significant advances in ergonomics, and we’re implementing many changes that make Touch even more comfortable, reliable, and natural. We’re also implementing changes that improve hand pose recognition.
We’re also outputting larger numbers of pre-production runs, which means we can get a lot more Touch hardware in the hands of developers who need it.
There will be a huge amount of ground-breaking new content launching alongside Touch. We shared a handful of early previews at Oculus Connect 2 in September, but we can’t wait to show you what’s coming next.
The feedback on Touch has been incredibly positive, and we know this new timeline will produce an even better product, one that will set the bar for VR input. We appreciate your patience and promise Touch will be worth the wait.
DangerDog wrote on Jan 1, 2016, 15:29:
This isn't the touch hardware we're looking for.
VR needs something like Google's Project Soli radar hand tracking.
Sepharo wrote on Jan 1, 2016, 18:06:Kosumo wrote on Jan 1, 2016, 17:55:
Got to love Rocky Horror![]()
We have a statue of Riff Raff on our main street in town.
Riff Raff Statue cam
Yeah well we have Baphomet, Robocop, and a giant fist.
Sepharo wrote on Jan 1, 2016, 18:06:
Yeah well we have Baphomet,
Kosumo wrote on Jan 1, 2016, 17:55:
Got to love Rocky Horror![]()
We have a statue of Riff Raff on our main street in town.
Riff Raff Statue cam