NetHead wrote on Dec 7, 2015, 18:28:
I realise I may have taking this from one thing to a very different subject, though I don't think the links are far fetched (I can easily imaging people going "tinfoil hat time" while pointing at me here, I'd understand). There is no need for Bethesda to make a mod launcher any more capable than what they have in the past with their "Data Files" menu, anyone interested in applying mods will learn what's needed to apply the mods they want, it also comes at a time while mod monetisation has been on their minds which is a motive.
The moment this thing, this "mod manager", comes out linked to Steam and likely only Steam should be considered a flag waving. The mastermind behind it wouldn't be Bethesda but Valve, waving a cut of money infront of devs so they implement it and a cut infront of modders so they hopefully release their work exclusively on Steam. Going down this dark hypothetical road leads nowhere good for anyone but Valve, the sad thing is how many "gamers" would be chanting "Gaben" while running along it throwing money over the side.