Overwatch Beta Hiatus

Blizzard updates us on the Overwatch beta test, saying this will go on a break starting December 10th, though they expect the closed beta to resume in late January, with a full launch planned for the spring. This post has the details along with a brief FAQ, saying they are not adding new players before the shutdown, but will be expanding the beta when it resumes. They also offer some stats from testing of the teamplay first-person shooter:
Since the start of the Overwatch beta in late October, aspiring heroes from around the world have battled it out in more than 900,000 matches. In this same period of time, we've also gathered invaluable information about our servers, core systems like matchmaking, and overall map and hero balance—thanks not only to the raw data we've collected from the game, but also to the numerous bug reports, suggestions, critiques, and experiences you’ve shared.
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Re: Overwatch Beta Hiatus
Dec 4, 2015, 13:27
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Re: Overwatch Beta Hiatus Dec 4, 2015, 13:27
Dec 4, 2015, 13:27
 
Bub wrote on Dec 4, 2015, 06:34:
Not in beta, cause to me this just looks like Unreal Tournament in HD, a twitchy fast paced get creamed by 12 year olds kind of game.

Let me guess, it is designed from the ground up to be played with a game controller.

The game incorporates gameplay that feels like Unreal Tournament but also introduces a matchup meta similar to League of Legends in some respects.

Once the game starts, each teams makeup plays an important part to how the game will flow. If you're a heavy DPS team getting beasted by a tanky/support team, you need to change up the champion selection. Just like league of legends, counter picking the enemy team plays a significant part in the overall strategy for winning. You can change while dead

BTW, it didn't feel that it was built for a controller, but I can see where it would translate well. I'd hate to play Blackwidow or Pharah with a controller, though.
Playing: Overwatch, FFXIV, Ion Fury
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 Re: Overwatch Beta Hiatus
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