Killing Floor 2 Microtransaction Controversy

An update on the Killing Floor 2 website announces the addition of the Zed-conomy to Killing Floor 2, a series of optional cosmetic microtransactions, as Tripwire intends to use proceeds from these to support continued development of the zombie shooter sequel. The whole "optional cosmetic" aspect of this has not prevented this from being controversial, as Destructoid notes that those unhappy with the news have been posting negative reviews and lowering their previously posted ratings for the game, noting that this news may be suffering additional backlash due to lingering unhappiness over what's been going on with PAYDAY 2 microtransactions. There are numerous posts discussing the situation on the Killing Floor 2 Steam General Discussion Forum and reddit.
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Re: Killing Floor 2 Microtransaction Controversy
Nov 24, 2015, 13:59
12.
Re: Killing Floor 2 Microtransaction Controversy Nov 24, 2015, 13:59
Nov 24, 2015, 13:59
 
jacobvandy wrote on Nov 24, 2015, 13:43:
ASeven wrote on Nov 24, 2015, 13:24:
The reason why people are up in arms is not the microtransactions themselves but the timing of them, presented during early access while the game has developed damn slowly, with only 2 major content updates. It is fucking tasteless to announce microtransactions while the game is nowhere near completion, with a lot of promised classes, perks, guns and maps still not in the game. Had they announced this after the game was complete then I don't think the furor would be as great, but doing this while the game is still very much incomplete reeks of greediness and sheer stupidity.

Is it greed to implement a feature expressly designed to further empower the modding community, in the vein of Valve's player-created content shops for TF2, Dota 2, CS:GO, etc.? And regardless, does such a feature not also need to be tested and iterated upon as much as anything else they add to the game, hence the Early Access period being appropriate for its deployment? If it's content you want from them, why do you disagree with their efforts to offload the creation of cosmetics to the community?

I'll repeat again. If the game was finished people wouldn't have complained so much. Doing it during early access while the game is far from complete, however, is another thing entirely. I don't give a fuck about them wanting to provide us with more content with his cash store, that's what they promised us from the start before any microtransactions were even known and that promise was far from fulfilled. And they promised maps, perks, guns, classes, not fucking hats.

Finish the game first, if you need microtransactions to finish a game during early access then it means the developer was already in financial trouble, and therefore maybe they should have completed the development of the game and make due with their initial promises in order to release it to generate more sales before implementing this stupidly timed cash store? Just a thought. As it was they now burned a lot of bridges and you can bet there are a lot of refunds being asked to Steam right now. Financially speaking, this was a very moronic move.
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   Re: Killing Floor 2 Microtransaction Controversy
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