NegaDeath wrote on Nov 23, 2015, 12:16:
beigemore wrote on Nov 23, 2015, 11:51:
Kind of strange considering the original Xbox and the Xbone both use x86 compatible CPUs.
Got to be careful there, while there are similarities to PC's the fact is the console developers code a lot closer to the hardware. It gives better performance but it leaves little room for error. Even minor changes in the hardware or OS between two generations could break compatibility. I remember on the N64 a few games would react badly to the presence of accessories released after the games were developed, and that was on the same platform. It's incredibly easy to break shit like that.
Yep, also apparently the original had a very custom GPU that all their games were coded against. While it had a form of DirectX I believe it was custom compiled into each game. That said, if they have the sourcecode it shouldn't be hard to recompile to the newer systems and release as a downloadable patch.