StarCraft II: Legacy of the Void Launches

Battle.net has word that Legacy of the Void is now available, offering the final chapter in the three-part release of StarCraft II, the real-time strategy sequel. For those who prefer to watch, this post outlines a schedule of broadcasts coming from various streamers. This post features launch day patch notes, and links for Patch and Installation Troubleshooting, Connection and Latency Troubleshooting, and a Known Issues List. Here's word:
Players who have purchased Legacy of the Void now have access to all of its content.

  • Witness the conclusion to the StarCraft II trilogy.
    • Command the noble Protoss to save the galaxy over the course of 19 exciting missions that span multiple worlds.
    • Take control of the ancient Protoss arkship, the Spear of Adun, to call down devastating strikes directly onto the battlefield.
    • Explore mysterious new planets with the addition of eight new and vibrant tilesets.
    • After you’ve completed the Legacy of the Void campaign, experience the resolution to the storylines of Jim Raynor, Sarah Kerrigan, and Artanis in “Into the Void”, the 3-mission epilogue campaign to Legacy of the Void and the capstone to the epic story that begun in the original StarCraft.
  • Compete in the definitive version of the StarCraft II multiplayer experience.
    • Six new units have been added across the Terran, Protoss, and Zerg races.
    • A number of existing units from both Wings of Liberty and Heart of the Swarm have been retrofitted with new abilities and upgrades.
    • Wage war across 10 new multiplayer maps with more to come in each new ladder season.
  • New game mode: Co-op Missions
    • Play cooperatively with your friend, or be paired with a partner of your skill level.
    • You each select one of StarCraft’s legendary commanders, which defines your army options.
    • Work together on a campaign-style mission, with objectives that need to be completed in order to win.
    • Completing missions gains you experience and levels up your commander.
    • As levels are unlocked, gain new powerful abilities that increase the strength of your commander.
  • New Multiplayer option: Archon Mode
    • Two players team up to share control of a single base.
    • Play at a new level of competition, with your combined focus allowing for more complex strategies.
    • Compete on the ranked ladder, all the way up to Grandmaster League!
  • Become a StarCraft II champion in daily Automated Tournaments.

  • Sign up for tournaments and participate in the ultimate expression of the StarCraft II competitive experience.
  • Tournaments run every two hours throughout the day, and tournament games feed into your 1v1 rank and league standing.
  • Compete in 3-round tournaments on weekdays and 6-round tournaments on weekends.
  • Earn trophies to fill up your trophy case and show off the spoils of your victories!
  • And much more:
    • The level cap has been raised to 150 (15 new levels per race), along with the addition of a plethora of new achievements and rewards.
    • Tactical and scripted A.I. have been updated to utilize the new multiplayer changes in Legacy of the Void.
    • New players can learn the game through an updated Tutorial experience that steps through the different races.
    • Multiplayer Training missions have been updated to reflect the changes to gameplay in Legacy of the Void.
    • Race-specific mouse confirmation cursors now appear when utilizing rally points and waypoints.
    • Destructible rocks and Xel’Naga watch towers now appear on the minimap.
  • Legacy of the Void includes all of the awesome new features recently added in Patch 3.0 and Patch 3.0.3, including the free “Whispers of Oblivion” prologue campaign, a completely revamped user interface, a redesigned Chat system, an updated Arcade, Regional Game Servers, new SC2 Editor features, and much more!

If you have any issues or concerns, we’re here to help:

Good luck and have fun!

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16 Replies. 1 pages. Viewing page 1.
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16.
 
Re: StarCraft II: Legacy of the Void Launches
Nov 10, 2015, 21:25
16.
Re: StarCraft II: Legacy of the Void Launches Nov 10, 2015, 21:25
Nov 10, 2015, 21:25
 
Dunno what you guys talking about. For an RTS game that requires everyone to be almost on equal playing field which means you don't want lag to ruin your opportune moment in the game, optomizing the game to run perfect is Blizzard's priority.

With that said, they take art over graphical technological advances that hold well over time than just graphic tech that shows it's age quickly when the year passes and it's the thing of the past. Art and color on the other hand preserves longer and you can still play an older title that gives great direction through the art.

Heck, I'd still probably be playing Warcraft 3 if the damn resolutions weren't so limited for these days.

Here's hoping Blizzard's idea to update their old games goes well.
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15.
 
Re: StarCraft II: Legacy of the Void Launches
Nov 10, 2015, 19:16
15.
Re: StarCraft II: Legacy of the Void Launches Nov 10, 2015, 19:16
Nov 10, 2015, 19:16
 
SC2 does look ancient. Heroes of the Storm I think has a very polished look, there's nothing out there that looks like that game and is fucking awesome/sharp on wide screen.
14.
 
Re: StarCraft II: Legacy of the Void Launches
Nov 10, 2015, 19:02
Slick
 
14.
Re: StarCraft II: Legacy of the Void Launches Nov 10, 2015, 19:02
Nov 10, 2015, 19:02
 Slick
 
heroin wrote on Nov 10, 2015, 11:17:
Another game based on an old engine. At least Blizzard polished the shit out of it so it actually looks good. Bethesda could learn a fucking thing or two from Blizzard.

yeah, these both look like really good games, but goddamn, i feel like it's 2003 graphics wise. how can you knock off a whole decade and no one bats an eyelash?

i can only imagine if after the N64 came out, if the big studios started releasing games that looked like they were built for the atari 2600... people would have at least noticed.
For your transgressions you shall be labeled a shill, called an idiot and anytime you mention facts or disagree with a tribe member you will henceforth be known as a troll. The best you can hope for is that the labels won't haunt your offspring. -RedEye9
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13.
 
Re: StarCraft II: Legacy of the Void Launches
Nov 10, 2015, 16:24
13.
Re: StarCraft II: Legacy of the Void Launches Nov 10, 2015, 16:24
Nov 10, 2015, 16:24
 
Didn't know that. The reason I couldn't tell that it used the SC2 engine is because Blizzard is a highly successful company that tweaks the engine to the needs of the game very highly successfully

That said - they would probably use the Overwatch engine and overhaul it to meet the needs of W4.
12.
 
Re: StarCraft II: Legacy of the Void Launches
Nov 10, 2015, 16:00
12.
Re: StarCraft II: Legacy of the Void Launches Nov 10, 2015, 16:00
Nov 10, 2015, 16:00
 
heroin wrote on Nov 10, 2015, 14:27:
YES PLEASE! I still play Warcraft 3 every once in a while - it's still a fantastic game. They would be fucking morons if they did not finally announce Warcraft 4 by next year. And I would love if the graphics were very reminiscent of Heroes of the Storm, I really like the look & layout of that game.

Heroes of the storm is built on the SC2 engine, so I would hope that since that game was released over 5 years ago in 2010, that a War4 would use a new and better looking engine as we all know it wouldn't be released for another 2-3 years from now IF they announced it soon. wishful thinking and doubt they would use such an old engine
11.
 
Re: StarCraft II: Legacy of the Void Launches
Nov 10, 2015, 14:27
11.
Re: StarCraft II: Legacy of the Void Launches Nov 10, 2015, 14:27
Nov 10, 2015, 14:27
 
YES PLEASE! I still play Warcraft 3 every once in a while - it's still a fantastic game. They would be fucking morons if they did not finally announce Warcraft 4 by next year. And I would love if the graphics were very reminiscent of Heroes of the Storm, I really like the look & layout of that game.
10.
 
Re: StarCraft II: Legacy of the Void Launches
Nov 10, 2015, 13:00
Kxmode
 
10.
Re: StarCraft II: Legacy of the Void Launches Nov 10, 2015, 13:00
Nov 10, 2015, 13:00
 Kxmode
 

CAN I BUY THE TRILOGY NOW?!
"Hard times create strong men. Strong men create good times. Good times create weak men. And, weak men create hard times." - Those Who Remain by G. Michael Hopf
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9.
 
Re: StarCraft II: Legacy of the Void Launches
Nov 10, 2015, 12:10
9.
Re: StarCraft II: Legacy of the Void Launches Nov 10, 2015, 12:10
Nov 10, 2015, 12:10
 
The co-op, from the info I've seen, has all races, and the heroes you play gain permanent XP for each round you play. I haven't been reading a whole lot about it, as I would like some surprise when I actually play it this evening.
Avatar 15603
8.
 
Re: StarCraft II: Legacy of the Void Launches
Nov 10, 2015, 12:01
8.
Re: StarCraft II: Legacy of the Void Launches Nov 10, 2015, 12:01
Nov 10, 2015, 12:01
 
Is this a mod for Fallout 4?
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7.
 
Re: StarCraft II: Legacy of the Void Launches
Nov 10, 2015, 11:44
7.
Re: StarCraft II: Legacy of the Void Launches Nov 10, 2015, 11:44
Nov 10, 2015, 11:44
 
And now they can begin work on Warcraft 4. (except the SC2 team is working on Heroes)
Avatar 6700
6.
 
Re: StarCraft II: Legacy of the Void Launches
Nov 10, 2015, 11:17
6.
Re: StarCraft II: Legacy of the Void Launches Nov 10, 2015, 11:17
Nov 10, 2015, 11:17
 
Another game based on an old engine. At least Blizzard polished the shit out of it so it actually looks good. Bethesda could learn a fucking thing or two from Blizzard.
5.
 
Re: StarCraft II: Legacy of the Void Launches
Nov 10, 2015, 10:39
5.
Re: StarCraft II: Legacy of the Void Launches Nov 10, 2015, 10:39
Nov 10, 2015, 10:39
 
HoSpanky wrote on Nov 10, 2015, 10:16:
MindStalker3 wrote on Nov 10, 2015, 09:26:
Co-op? Awesome.

Any news if they will backport this to Wings of Liberty and Swarm?

The co-op mode is NOT through the primary campaign. It's a different set of maps. Still excited about it, but don't confuse what the feature is.

Either way, is it just Protoss co-op, or did they include one for every race? Any news about more co-op maps in the future is what I'm asking I guess.
4.
 
Re: StarCraft II: Legacy of the Void Launches
Nov 10, 2015, 10:17
nin
 
4.
Re: StarCraft II: Legacy of the Void Launches Nov 10, 2015, 10:17
Nov 10, 2015, 10:17
 nin
 
TangledThorns wrote on Nov 10, 2015, 10:15:
I just want to player the single player campaign. I'm kinda done with RTS games. Sadly it seems to be a dying genre.

Agreed. Between this and F4, it's an expensive Tuesday...

3.
 
Re: StarCraft II: Legacy of the Void Launches
Nov 10, 2015, 10:16
3.
Re: StarCraft II: Legacy of the Void Launches Nov 10, 2015, 10:16
Nov 10, 2015, 10:16
 
MindStalker3 wrote on Nov 10, 2015, 09:26:
Co-op? Awesome.

Any news if they will backport this to Wings of Liberty and Swarm?

The co-op mode is NOT through the primary campaign. It's a different set of maps. Still excited about it, but don't confuse what the feature is.
Avatar 15603
2.
 
Re: StarCraft II: Legacy of the Void Launches
Nov 10, 2015, 10:15
2.
Re: StarCraft II: Legacy of the Void Launches Nov 10, 2015, 10:15
Nov 10, 2015, 10:15
 
I just want to player the single player campaign. I'm kinda done with RTS games. Sadly it seems to be a dying genre.
1.
 
Re: StarCraft II: Legacy of the Void Launches
Nov 10, 2015, 09:26
1.
Re: StarCraft II: Legacy of the Void Launches Nov 10, 2015, 09:26
Nov 10, 2015, 09:26
 
Co-op? Awesome.

Any news if they will backport this to Wings of Liberty and Swarm?
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