Guild Wars 2: Heart of Thorns Launches

ArenaNet announces the launch of Heart of Thorns, a paid expansion for Guild Wars 2, their MMORPG sequel, also taking the occasion to announce that over seven million player accounts have been created for the game since launch, a number that was boosted when they recently made the base game free-to-play. There are details on the game on the Guild Wars 2 website along with a previously released launch trailer. Here's part of the announcement, which offers all the info from an infographic without the frills:
The new infographic from ArenaNet catalogues hard data and fun factoids that highlight the continuing popularity of Guild Wars 2 across the game, from open world players who focus on story content and world exploration to those who participate in the game’s increasingly competitive Player vs. Player (PvP) and World vs. World (WvW) scenes. ArenaNet recently announced the launch of a $400,000 Guild Wars 2 Pro League PvP tournament, launched in partnership with ESL, and the infographic highlights how PvP player participation has grown by 135 percent since last year. There is a statistic showing that 40 percent of max level players showed up in starter zones to welcome new players the day the core game went free, showcasing the friendly reputation of the player community. Topping it all is an astronomical figure – more than 1.4 billion hours – totalling the amount of time players have put into Guild Wars 2 since launch, nearly the same time modern humans have spent walking the earth.

Guild Wars 2: Heart of Thorns now extends the core game experience for this growing community as a paid expansion with a range of new content and features, including a unique new system called Masteries that redefines endgame character progression in Guild Wars 2. The expansion marks a couple of additional firsts for Guild Wars 2, introducing Guild Halls where guilds and groups of players can claim and customise a piece of the game world, and setting the stage for the first-ever Raids coming to the MMO and activating shortly after launch. As with the original Guild Wars 2, which delivered more than 40 major content updates without charging a subscription fee, players who purchase Heart of Thorns will have access to future releases coming to the expansion free of charge.

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Re: Guild Wars 2: Heart of Thorns Launches
Oct 24, 2015, 06:34
Bub
38.
Re: Guild Wars 2: Heart of Thorns Launches Oct 24, 2015, 06:34
Oct 24, 2015, 06:34
Bub
 
I played GW2 from Beta to about 2 years out, then I switched to WOW and never looked back.

After 2 years and many updates, it was clear Arena Nets idea of MMO content and mine did not match, endless required jumping puzzles and sections. Frequent cheesy carnival mini games that were required to get better gear or items after a grind. The community was very elitist and running dungeons or "fractals" was always an exercise in "your not the right class or build".

The only thing I thought that GW2 did well was World VS Word pvp, which they seemed to always treat with benign neglect. Every month there were new jumping puzzles and mini games, but tweaks and improvement to WVW were few and far between. I seen nothing in the new release that looks like they have changed their proclivities, so no way am I sending them any cash for this expansion.

After 4 years combined GW2 and WOW, I only run dungeons to level in WOW. The LFR system just works. And the dungeons are fun and challenging, especially when you get dropped into one where your at the minimum level to enter.
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Bubb Stubbley
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