Guild Wars 2: Heart of Thorns Launches

ArenaNet announces the launch of Heart of Thorns, a paid expansion for Guild Wars 2, their MMORPG sequel, also taking the occasion to announce that over seven million player accounts have been created for the game since launch, a number that was boosted when they recently made the base game free-to-play. There are details on the game on the Guild Wars 2 website along with a previously released launch trailer. Here's part of the announcement, which offers all the info from an infographic without the frills:
The new infographic from ArenaNet catalogues hard data and fun factoids that highlight the continuing popularity of Guild Wars 2 across the game, from open world players who focus on story content and world exploration to those who participate in the game’s increasingly competitive Player vs. Player (PvP) and World vs. World (WvW) scenes. ArenaNet recently announced the launch of a $400,000 Guild Wars 2 Pro League PvP tournament, launched in partnership with ESL, and the infographic highlights how PvP player participation has grown by 135 percent since last year. There is a statistic showing that 40 percent of max level players showed up in starter zones to welcome new players the day the core game went free, showcasing the friendly reputation of the player community. Topping it all is an astronomical figure – more than 1.4 billion hours – totalling the amount of time players have put into Guild Wars 2 since launch, nearly the same time modern humans have spent walking the earth.

Guild Wars 2: Heart of Thorns now extends the core game experience for this growing community as a paid expansion with a range of new content and features, including a unique new system called Masteries that redefines endgame character progression in Guild Wars 2. The expansion marks a couple of additional firsts for Guild Wars 2, introducing Guild Halls where guilds and groups of players can claim and customise a piece of the game world, and setting the stage for the first-ever Raids coming to the MMO and activating shortly after launch. As with the original Guild Wars 2, which delivered more than 40 major content updates without charging a subscription fee, players who purchase Heart of Thorns will have access to future releases coming to the expansion free of charge.

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Re: Guild Wars 2: Heart of Thorns Launches
Oct 23, 2015, 14:50
22.
Re: Guild Wars 2: Heart of Thorns Launches Oct 23, 2015, 14:50
Oct 23, 2015, 14:50
 
Bill Borre wrote on Oct 23, 2015, 12:24:
I'm with Kxmode on this one. I've gotten waaay more entertainment value playing GW2 than the fifty bucks I spent on it. I like exploration, so just climbing up to the various Views and checking out all the hard work and polish that went into this game is worth the fifty bucks alone.

Same here. I was used to playing Japanese MMOs, so GW2 felt like being on vacation. So much fun. And I too really enjoyed getting world completion, seeing every last corner of every single zone.

Only problem was, after a year I had pretty much beaten the game - had my Ascended stuff, Legendary weapon and so on. At that point I had nothing else left to do. A shame the expansion wasn't out then, really.
Kittens!
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