CIG Demands Escapist Retraction; Threatens Lawsuit

An update to the Chairman's Response to The Escapist on the Roberts Space Industries website has the latest on Cloud Imperium Games' reaction to the recent Escapist article alleging troubles at the developer of Star Citizen, the upcoming crowd-funded space game. The post has been modified to demand a retraction of the assertions in the article, threatening legal action if this doesn't happen by the end of today. They say the site has "violated the most basic rules and ethics in journalism by failing to properly vet [their] sources and providing the affected party with an opportunity to refute these ridiculous, highly slanderous, and easily disproven allegations," and also state this was not a legitimate piece of journalism, but rather a conspiracy between the author and "third parties" (who go unnamed, though we have a guess). They reproduce a lengthy letter they sent to the Escapist, and here is how this concludes:
If we have not received within a reasonable time your written confirmation (email being sufficient) that you agree to cooperate and comply with the above demands we will firstly publish this letter to our website. Based on the generous standards set by you, we believe that 24 hours should be sufficient to hear from you. Furthermore, if we have not received the aforementioned confirmation from you or your magazine and/or parent company by EOD Monday, we will turn this matter over to our litigators to prepare legal action in the US and the UK against the individuals and entities involved as listed herein.
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Re: CIG Demands Escapist Retraction; Threatens Lawsuit
Oct 7, 2015, 13:43
Re: CIG Demands Escapist Retraction; Threatens Lawsuit Oct 7, 2015, 13:43
Oct 7, 2015, 13:43
 
theyarecomingforyou wrote on Oct 7, 2015, 11:52:
jdreyer wrote on Oct 7, 2015, 01:44:
He is concerned. He's a big defender, but he's not blind. This CitCon is a bit make or break for him, IIRC. I was right there with him until the social module launched.
Exactly. I have expressed my serious concerns on so many occasions. I'm not blind to the issues affecting this game and its development. As for the social module, I think it's terrible as it stands - the performance is appalling and functionality-wise it's rudimentary at best. That said, that doesn't diminish my confidence in the project overall. The hangar and Arena Commander both run at 60fps and they haven't implemented a lot of the performance features, such as DX12. However, they need to expand its functionality and do so quickly. With the SocMod they've at least committed to several major releases this year, including a new planetside location. Whether they deliver is another matter.

I'll be at CitCon this Saturday and they really need to deliver. Squadron 42 has been kept behind closed doors and it cannot underwhelm. They also need to show substantial progress elsewhere, to show what they've been working on for this past year.

Yeah, my thoughts were

1. They've been working three years, and when they launch it, it's completely not operational. All you could do was walk around.

2. They've been working three years, and they've partially completed one social module out of hundreds promised.

3. It was so overbuilt for its purpose, I realized there was no way to complete the game for $90M.

All that being said, I'm very interested what they show this weekend. I wonder if/how this whole thing will affect CR.
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