With your help! The success of our last few games allows us to fund the Base Skirmish Game - but with your support BATTLETECH can become so much more. Here's how the game will expand as the campaign's funding increases. (For a full summary, see the Game Stages section below).
- STAGE 1 (Already funded by Harebrained Schemes): A turn-based tactical skirmish game - command a Lance of 4 'Mechs & MechWarriors against AI opponents across a variety of battlefields.
- STAGE 2 ($1,000,000): We add a full, single-player story campaign to the game.
- STAGE 3 ($1,850,000): We add side-missions, procedurally-generated missions and the campaign becomes open-ended.
- STAGE 4 ($2,500,000): Introduces PVP multiplayer combat in the famous arenas of Solaris VII.
BATTLETECH is in development for PC, Mac, and Linux in English and will be delivered in standard and DRM-free versions on Steam, GoG, and Humble stores. The game will also be made available in German, French, and Russian (with localized text, and audio subtitles) in a post-launch update. Other platforms and languages may be announced at a later stage. BATTLETECH is expected to launch in early 2017.
nin wrote on Oct 3, 2015, 19:54:jdreyer wrote on Oct 3, 2015, 19:40:
Up to $1.4M!
Yeah, it's fucking awesome. 1.85 seems reasonably attainable. Like with Hong Kong, the pessimist in me always fears the worst (will people show up???), and then is pleasantly surprised.
Wish this offered more digital add-ons like OOP material. I don't need a jacket or a banner, but I'd gladly pay more than $50, if the content was right. I've not played since Crescent Hawk and Mech Warrior 2 (very limited time in MMW 3 and 4) so any primers on lore would be awesome...
Speaking of which, we need CH on gog...