BATTLETECH Kickstarter

Harebrained Schemes has launched a Kickstarter for BATTLETECH, a new Windows, OS X, and Linux mech combat game set (obviously enough) in the BattleTech universe (thanks nin). Those hoping this will be a true BattleTech experience will be reassured to know that this is a turn-based game being designed by Jordan Weisman, originator of the series, and it uses the original setting of the year 3025. They indicate they have funded the base game themselves, and the project is already well on its way towards its $250K goal in under an hour. They currently list stretch goals up to $2.5 million, which carries the promise of PvP multiplayer, though oddly, a couple of the intermediate rewards are still TBD. Here's part of their pitch:
With your help! The success of our last few games allows us to fund the Base Skirmish Game - but with your support BATTLETECH can become so much more. Here's how the game will expand as the campaign's funding increases. (For a full summary, see the Game Stages section below).

  • STAGE 1 (Already funded by Harebrained Schemes): A turn-based tactical skirmish game - command a Lance of 4 'Mechs & MechWarriors against AI opponents across a variety of battlefields.
  • STAGE 2 ($1,000,000): We add a full, single-player story campaign to the game.
  • STAGE 3 ($1,850,000): We add side-missions, procedurally-generated missions and the campaign becomes open-ended.
  • STAGE 4 ($2,500,000): Introduces PVP multiplayer combat in the famous arenas of Solaris VII.

BATTLETECH is in development for PC, Mac, and Linux in English and will be delivered in standard and DRM-free versions on Steam, GoG, and Humble stores. The game will also be made available in German, French, and Russian (with localized text, and audio subtitles) in a post-launch update. Other platforms and languages may be announced at a later stage. BATTLETECH is expected to launch in early 2017.

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58 Replies. 3 pages. Viewing page 1.
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58.
 
Re: BATTLETECH Kickstarter
Oct 6, 2015, 08:43
nin
58.
Re: BATTLETECH Kickstarter Oct 6, 2015, 08:43
Oct 6, 2015, 08:43
nin
 

One point five!!!!!!!!!


57.
 
Re: BATTLETECH Kickstarter
Oct 6, 2015, 04:38
Kxmode
 
57.
Re: BATTLETECH Kickstarter Oct 6, 2015, 04:38
Oct 6, 2015, 04:38
 Kxmode
 
I'm starting to think Star Citizen is the Donald Trump of crowdfunded games. Sucks up all the news oxygen. I dropped $50 on Battletech and then completely forgot about it over the weekend.
"Listen, Peter... with great horsepower comes... the sickest drifts..." - source
Avatar 18786
56.
 
Re: BATTLETECH Kickstarter
Oct 5, 2015, 18:56
56.
Re: BATTLETECH Kickstarter Oct 5, 2015, 18:56
Oct 5, 2015, 18:56
 
I know exactly what you mean about the jacket and banner shit.

I looked at those and said "I would never wear that or hang that up"

Avatar 57660
55.
 
Re: BATTLETECH Kickstarter
Oct 4, 2015, 15:23
55.
Re: BATTLETECH Kickstarter Oct 4, 2015, 15:23
Oct 4, 2015, 15:23
 
nin wrote on Oct 3, 2015, 19:54:
jdreyer wrote on Oct 3, 2015, 19:40:
Up to $1.4M!

Yeah, it's fucking awesome. 1.85 seems reasonably attainable. Like with Hong Kong, the pessimist in me always fears the worst (will people show up???), and then is pleasantly surprised.

Wish this offered more digital add-ons like OOP material. I don't need a jacket or a banner, but I'd gladly pay more than $50, if the content was right. I've not played since Crescent Hawk and Mech Warrior 2 (very limited time in MMW 3 and 4) so any primers on lore would be awesome...

Speaking of which, we need CH on gog...


We need ALL of the old MW games on GOG. I can't find my MW2 or MW2: Mercs disks ANYWHERE. Bigcry
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
Avatar 22024
54.
 
Re: BATTLETECH Kickstarter
Oct 3, 2015, 19:54
nin
54.
Re: BATTLETECH Kickstarter Oct 3, 2015, 19:54
Oct 3, 2015, 19:54
nin
 
jdreyer wrote on Oct 3, 2015, 19:40:
Up to $1.4M!

Yeah, it's fucking awesome. 1.85 seems reasonably attainable. Like with Hong Kong, the pessimist in me always fears the worst (will people show up???), and then is pleasantly surprised.

Wish this offered more digital add-ons like OOP material. I don't need a jacket or a banner, but I'd gladly pay more than $50, if the content was right. I've not played since Crescent Hawk and Mech Warrior 2 (very limited time in MMW 3 and 4) so any primers on lore would be awesome...

Speaking of which, we need CH on gog...

53.
 
Re: BATTLETECH Kickstarter
Oct 3, 2015, 19:40
53.
Re: BATTLETECH Kickstarter Oct 3, 2015, 19:40
Oct 3, 2015, 19:40
 
Up to $1.4M!
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
Avatar 22024
52.
 
Re: BATTLETECH Kickstarter
Oct 1, 2015, 03:55
Kxmode
 
52.
Re: BATTLETECH Kickstarter Oct 1, 2015, 03:55
Oct 1, 2015, 03:55
 Kxmode
 
nin wrote on Sep 30, 2015, 14:24:
1 Million $! Woot woot!

par-tay!

Cheers Cheerleading Drummer Cheerleading Gossip

"Listen, Peter... with great horsepower comes... the sickest drifts..." - source
Avatar 18786
51.
 
Re: BATTLETECH Kickstarter
Sep 30, 2015, 14:24
nin
51.
Re: BATTLETECH Kickstarter Sep 30, 2015, 14:24
Sep 30, 2015, 14:24
nin
 

1 Million $! Woot woot!


50.
 
Re: BATTLETECH Kickstarter
Sep 30, 2015, 12:15
50.
Re: BATTLETECH Kickstarter Sep 30, 2015, 12:15
Sep 30, 2015, 12:15
 
Right now it's 980K, looks like we're getting full single player. Which is the only thing i wanted.

Avatar 57660
49.
 
Re: BATTLETECH Kickstarter
Sep 30, 2015, 05:50
49.
Re: BATTLETECH Kickstarter Sep 30, 2015, 05:50
Sep 30, 2015, 05:50
 
InBlack wrote on Sep 30, 2015, 03:26:
I need to find my old Mechwarrior 2 and Mercenaries 2 CDROMs...

The audio tracks/music on those was fucking fantastic.

Heh, used to drive around and listen to them in my car.
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
Avatar 22024
48.
 
Re: BATTLETECH Kickstarter
Sep 30, 2015, 05:49
48.
Re: BATTLETECH Kickstarter Sep 30, 2015, 05:49
Sep 30, 2015, 05:49
 
Kxmode wrote on Sep 30, 2015, 04:31:
InBlack wrote on Sep 30, 2015, 03:26:
I need to find my old Mechwarrior 2 and Mercenaries 2 CDROMs...

The audio tracks/music on those was fucking fantastic.

You don't need to go searching for them. Youtube has everything!

MechWarrior 2 Soundtrack
MechWarrior 2 Mercenaries Soundtrack

Enjoy!

P.S. Bonus video: 2009 MechWarrior (reboot) Trailer from Smith & Tinker that never saw the light of day.

Oh man, thats pretty cool. Thanks. This is what's going to be playing in the background as I command my lance to Victory. Down with House Steiner! Down with the Pretender! Long live Prince Victor!
I have a nifty blue line!
Avatar 46994
47.
 
Re: BATTLETECH Kickstarter
Sep 30, 2015, 04:31
Kxmode
 
47.
Re: BATTLETECH Kickstarter Sep 30, 2015, 04:31
Sep 30, 2015, 04:31
 Kxmode
 
InBlack wrote on Sep 30, 2015, 03:26:
I need to find my old Mechwarrior 2 and Mercenaries 2 CDROMs...

The audio tracks/music on those was fucking fantastic.

You don't need to go searching for them. Youtube has everything!

MechWarrior 2 Soundtrack
MechWarrior 2 Mercenaries Soundtrack

Enjoy!

P.S. Bonus video: 2009 MechWarrior (reboot) Trailer from Smith & Tinker that never saw the light of day.
"Listen, Peter... with great horsepower comes... the sickest drifts..." - source
Avatar 18786
46.
 
Re: BATTLETECH Kickstarter
Sep 30, 2015, 04:22
Kxmode
 
46.
Re: BATTLETECH Kickstarter Sep 30, 2015, 04:22
Sep 30, 2015, 04:22
 Kxmode
 
Julio wrote on Sep 29, 2015, 18:37:
Holding off until we see if there's a single player campaign.

That's STAGE 2 ($1,000,000). "We add a full, single-player story campaign to the game." They're at $815,041 with 34 days to go. I think it's safe to say there will be a single player campaign.
"Listen, Peter... with great horsepower comes... the sickest drifts..." - source
Avatar 18786
45.
 
Re: BATTLETECH Kickstarter
Sep 30, 2015, 03:26
45.
Re: BATTLETECH Kickstarter Sep 30, 2015, 03:26
Sep 30, 2015, 03:26
 
I need to find my old Mechwarrior 2 and Mercenaries 2 CDROMs...

The audio tracks/music on those was fucking fantastic.
I have a nifty blue line!
Avatar 46994
44.
 
Re: BATTLETECH Kickstarter
Sep 30, 2015, 02:27
44.
Re: BATTLETECH Kickstarter Sep 30, 2015, 02:27
Sep 30, 2015, 02:27
 
Cutter wrote on Sep 29, 2015, 18:38:

I said virtual goods. I understand that shipping physical goods here costs money. And while I don't agree with how my government devalues our currency there's little I can do about it. A copy of software is a whole different ball of wax however. They have regional pricing for every other country...except us, so hell no.

Is it the case that virtual goods are always sold in proportion to the exchange rate with USD?
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
Avatar 22024
43.
 
Re: BATTLETECH Kickstarter
Sep 30, 2015, 02:21
43.
Re: BATTLETECH Kickstarter Sep 30, 2015, 02:21
Sep 30, 2015, 02:21
 
Wowbagger_TIP wrote on Sep 29, 2015, 20:19:
I'm in for $50. The Shadowrun games have been really good (better with each new one they've released), and I don't doubt that these guys can deliver. I kinda wish they'd support up to company level engagements rather than just lance level. Maybe in a sequel or expansion...

Looks like they won't have much trouble hitting $1M. At least we should get the single-player campaign out of it. That's what I'm looking forward to.

They're nearly at $1M already. They probably won't have a problem hitting $2.5M. I predict they'll be there by Monday.
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
Avatar 22024
42.
 
Re: BATTLETECH Kickstarter
Sep 29, 2015, 21:23
42.
Re: BATTLETECH Kickstarter Sep 29, 2015, 21:23
Sep 29, 2015, 21:23
 
nin wrote on Sep 29, 2015, 15:36:
Creston wrote on Sep 29, 2015, 15:33:
Since Kickstarter decided to go with a brilliant payment processor that seems to not comprehend the existence of a Discover credit card, I have been unable to KS anything.

I'd back this, but alas.

See post 1, or scroll down their KS page. They offer PP.


Sweeeeet. Thanks nin.
Avatar 15604
41.
 
Re: BATTLETECH Kickstarter
Sep 29, 2015, 21:02
41.
Re: BATTLETECH Kickstarter Sep 29, 2015, 21:02
Sep 29, 2015, 21:02
 
In for $125! (208$ CAD with shipping, but will probably not include duty)
Avatar 8716
40.
 
Re: BATTLETECH Kickstarter
Sep 29, 2015, 20:35
40.
Re: BATTLETECH Kickstarter Sep 29, 2015, 20:35
Sep 29, 2015, 20:35
 
Kxmode wrote on Sep 29, 2015, 15:03:
I'm in a for $50!

The first PC game I played was Battletech: The Crescent Hawk's Inception in 1990.


Same! Well, first BT game for me, pretty sure Elite! beat it in the race to own my gaming time. In fact the box cover for Crescent Hawk is sitting next to me with the poster and manual from the game, along with a bunch of other mw/bt related mech pics scavenged from various sources from when I was trying to model the various mechs in povray with the moray modeller. Tossed polyray out the door, designing using graph paper and coordinates was such a pain.

Ah, good times. But as for this announcement and my reaction to it, I've but one word in my vocab that encapsulates the heights of joy and expectation lifting me out of my chair in rapture:

SQUEE!!!!




~Finis~
39.
 
Re: BATTLETECH Kickstarter
Sep 29, 2015, 20:35
39.
Re: BATTLETECH Kickstarter Sep 29, 2015, 20:35
Sep 29, 2015, 20:35
 
.Drifter wrote on Sep 29, 2015, 20:22:
If I remember right, a lot of the original artwork was used without permission from Japanese anime and manga, so they had to change it, probably why they went with MWO's art style.

It's a lot more complex than that, coming down to differences between US licensing laws and Japanese licensing laws. Suffice it to say, FASA stopped using those images in the late 90s while FanPro (FASA's successor) stopped using all third-party generated artwork in the early 00s. FanPro also took the time to introduce brand new artwork for the BattleMechs, tying them into the storyline at the tim eof publication. The BattleTech fan base was split on this decision, to this day people in each camp will sometimes fire a shot at the other camp. Catalyst Game Labs (FanPro's successor) is now reintroducing the so-called "Unseen" artwork with enough changes to not be considered derivative artwork.

All that said, the most likely reason for using the MWO art assets is probably the simplest: they existed and are in a state that Harebrained Schemes can use for their project. Save time, effort, and money by hammering out an agreement to share the assets, putting the resources into the engine development.
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