Fallout 4 Progression Details

A new article on Bethesda.net outlines how character progression will work in Fallout 4. They offer a special S.P.E.C.I.A.L. chart, and a pretty detailed rundown on how the system will play out in the next installment in the RPG series. Here's a bit:
What’s important is that each of these Perks is actually a mini Perk tree*, with multiple ranks that also do new things. Gun Fu above allows even more damage the more targets you select, increasing to instant Critical Shots. Gunslinger has ranks that up the range of pistols, add a chance to disarm enemies, and even instant limb crippling shots.

These additional ranks do require your character to be a higher level. This allows us to make some powerful Perk ranks that reward your investment in a certain SPECIAL as well as that individual Perk. It also allows us to fold Perks we liked from previous games into Perk ranks in this new system. For example, the Fallout 3 perk Paralyzing Palm (paralyze enemies through hand-to-hand), now becomes the Rank 5 Perk for Iron Fist. But you need to have chosen the previous 4 ranks of Iron Fist and be level 46. We also pushed old Perks to do new things at higher ranks. Strong Back doesn’t just up the amount you can carry; higher ranks of it allow you to fast-travel while encumbered or even run while encumbered at the cost of Action Points.
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Re: Fallout 4 Progression Details
Sep 25, 2015, 10:30
10.
Re: Fallout 4 Progression Details Sep 25, 2015, 10:30
Sep 25, 2015, 10:30
 
ItBurn wrote on Sep 25, 2015, 10:09:

I think Blue's is probably the place on the internet with the most FO4 hate. You'll be ok. I think you have to be insane to hate on Bethesda's games. Maybe you want more Call of Duty?

You can't get all perks at level 0, there's level caps to everything and also some perks require other perks.

Well I've toned down my attitude some for games I don't like ;). My ranting on Thief 4 was a bit much on Blues.

Anyways, what I'd like to see more for FPS Fallout is a Hybrid that I know wont happen: The gunplay of FO4/or 'X' FPS game, with the RPG complexity of FO1 Original, fantastic writing like Witcher 3, and a Top-Down optional switch button for Command/Control of Companions for strategic situations (DA:Origins). Maybe in another 20 years.

I'm sure FO4 will do fine for Bethesda and sell plenty with their main fanbase.
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