Task wrote on Sep 25, 2015, 09:54:
From the little I understand about this - apparently in the various special trees, there are different perks for gun types. I don't know where it would be, so for instance, there is separate perk trees for "bolt action rifle" or "pistol" in Agility or Strength or whereever they have most of the guns. In a lot of ways its very much like Skyrim's Star Tree, where you wanted more damage or some perk thing for Archery, you had to spend points in that. Its a lot of visual pazaz, but from my general observations it seems kind of unbalanced with 0 level cap - where you can simply have ALL of skills/perks in every tree with enough grinding.
"Levelling is experience point (XP) based like Fallout 3, not skill-based like Skyrim. But levelling speed is closer to Skyrim, and not as slow as Fallout 3." (source) - In other words leveling is presumably much easier. They then go on to claim, "Fallout 4 has no level cap, and we’ve balanced the game to keep the content and challenge going for higher levels."
Anyways, I don't really much nice things to say about FO4. Except, I will admit one thing, the Gunplay actually looks way better than FO3 or NV. It no longer looks stiff and utterly atrocious, but I found out they actually got help in-house from ID Software giving them tips on how to actual "FPS" with Gunz. Which is why it looks like a Fallout version of RAGE. For a shooty-shooty Fallout game, I may look into it 2-3 years from now when its 5 bucks.
If this were reddit or youtube, I'm sure I would be downvoted into Oblivion for not liking FO4 that much. *Shrug*
I think Blue's is probably the place on the internet with the most FO4 hate. You'll be ok. I think you have to be insane to hate on Bethesda's games. Maybe you want more Call of Duty?
You can't get all perks at level 0, there's level caps to everything and also some perks require other perks.