Jamil20 wrote on Sep 24, 2015, 10:54:
I have problems with this project from the outset.
Too much procedural content creates a same-y, non-compelling environment that discourages exploration. Minecraft as an example, has a huge world. But once you've seen one biome, you've seen all of them.
The UI design is interesting though.
Procedural isn't for everyone. But as 70M Minecraft sales can attest, it's for a lot of people. So you're probably not looking forward to NMS either then.
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