Video Game Voice Actors Consider Striking

Video game voice actors who belong to SAG-AFTRA are considering a strike to get better back-end bonuses from their work on games that go on to sell in large numbers (thanks VG247). There is a lot of activity right now on Twitter using the hashtags #PerformanceMatters and #iAmOnBoard2015, where, for example, Wil Wheaton, says: "I love voice acting in video games, but our employers don't seem to think #PerformanceMatters, so I voted YES to strike. #iamonboard2015." There's more on the topic on the SAG-AFTRA website, where they note that negotiations have been underway since the beginning of the year, and say they are at a "crossroads" after a meeting on June 23rd that did not result in an agreement. Here's a bit:
As you might know, the Interactive Media Agreement was first negotiated by SAG and AFTRA in the mid-1990s, and this agreement is still the template we use today despite radical changes in what we are required to do on set and in the recording studio. We’re looking to bring this long-standing agreement into the 21st Century by addressing the following issues, which were arrived at after extensive one-on-one, small group and big meeting interactions and discussions with members like you.

Please read What We Stand For and What We Stand to Lose and make sure to navigate to the Get Involved section of the website to sign up for our mailing list. We’ll be using the list to stay in contact with members like you and let you know how you can help.
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Re: Video Game Voice Actors Consider Striking
Sep 23, 2015, 10:36
11.
Re: Video Game Voice Actors Consider Striking Sep 23, 2015, 10:36
Sep 23, 2015, 10:36
 
Tumbler wrote on Sep 23, 2015, 09:58:
I hope this works and I hope the developers are left wondering why aren't they arent doing the same thing.


I'm not sure if it's the case, but developers should be entitled to bonuses if a game sells extremely well. Though, I think the gaming industry usually rewards developers with a pink-slip post-release.
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