But what specifically
does that mean in terms of the Fallout 4 score? And how is it different from
previous Fallout scores? For Zur, it’s about capturing the humanity of the game.
From his first meeting with Audio Director Mark Lampert and Game Director Todd
Howard, Zur felt that this game – more than any previous Fallout – is a very
personal story. Which is why Zur suggested having the piano play a prominent
role in the game’s score, as he felt the piano could capture the more personal
nature of Fallout 4.