BANDAI NAMCO Entertainment America Inc. today announced the release date for DARK SOULS™ III, their highly anticipated action role-playing game from famed Japanese developer FROMSOFTWARE. DARK SOULS III will be available throughout North America and South America in April 2016 for the PlayStation®4 computer entertainment system, Xbox One®, and PC via STEAM®. DARK SOULS III provides players with an all-new world filled with heinous enemies, hidden secrets, and captivating environments as they search to destroy the awakened Lords of Cinder and discover what has happened to this apocalyptic land.
DARK SOULS III pushes a deeper sense of role-playing than previous iterations of the series with key additions that provide players with a set of tools and in-game options to customize their gameplay experience. Skills, a new addition to the DARK SOULS combat mechanics, adds attack modifiers to each weapon type, allowing players an increased tactical advantage in combat. Increase an axe’s attack power with War Cry or break an enemy’s guard with a quick upward swing from Ready Stance. The choice of if and when players use these added abilities is up to them. Players will also be able to equip their character with a wide variety of armor sets, medieval weaponry, as well as come across powerful sorceries and miracles as they develop their own personal style of play.
Wilson! wrote on Sep 18, 2015, 07:26:InBlack wrote on Sep 18, 2015, 02:31:
Diablo3 had an atrocious story. Ugh, I shudder even now when I think how low Blizzard have fallen with their story telling, after the brilliant horror stories of D1 and D2...
Those games had no story, stop fooling yourself. Go back and actually play them now instead of relying on your childhood nostalgia.
InBlack wrote on Sep 18, 2015, 02:31:
Diablo3 had an atrocious story. Ugh, I shudder even now when I think how low Blizzard have fallen with their story telling, after the brilliant horror stories of D1 and D2...
Tipsy McStagger wrote on Sep 17, 2015, 18:26:
Sure, but it's delivered in a very shitty way with massive gaps, like i've said.
The main director Hidetaka Miyazaki grew up reading english books with poor english skills so he strung together things in his mind to form the story. So he did that in the souls game. He's said that a few times in different interviews (i don't feel like looking them up).
Anyways, Souls games have a shit plot, cool looking settings but would really benefit from a better story. If you go to a movie, and you don't know what that movie is about after watching it 3-4 times and you're not in a lower percentile of intellect.. That movie FAILED to deliver anything other than flashing pictures. It's pretty much the same with these games. The only difference is that they have fun in them instead of idle watching.
There's better ways to deliver setting and plot than what they do.. If you want to talk about a game that also recently failed to deliver the plot in a proper way... Pillars of Eternity. Which is what I'm currently playing and I've been reading all the library books and still think it's poorly delivered. Great ideas in it... Bad execution. Thaos, Leaden Key, Adra.. Meh.
Tipsy McStagger wrote on Sep 17, 2015, 18:26:
Sure, but it's delivered in a very shitty way with massive gaps, like i've said.
jacobvandy wrote on Sep 17, 2015, 16:42:
It's an action RPG, you play it because you like the combat. A really good atmosphere with hints of lore that build this image of the world you're in is WAY better than a having a shitty soap opera crowbarred in, IMO.
1badmf wrote on Sep 17, 2015, 16:01:
do these games have a good story?
Verno wrote on Sep 17, 2015, 10:09:
Almost done with my covenant PvP stuff in DS2 then I'm ready for Fallout 4 to tide me over until this!