The Vanishing of Ethan Carter Redux

The Astronauts' blog announces the release of The Vanishing of Ethan Carter Redux, an updated version of The Vanishing of Ethan Carter remade "from scratch" using Unreal Engine 4. This is a free upgrade for all who own the game on GOG.com or Steam, and for those who do not, those storefronts are currently offering this for 50% and 40% off, respectively. Here's a trailer with a look and here's word:
What is The Vanishing of Ethan Carter Redux?
It is The Vanishing of Ethan Carter PC remade from scratch in Unreal Engine 4. The original was made in Unreal Engine 3.

You buy just one game, called The Vanishing of Ethan Carter, and you get two. The original, and this new remaster, The Vanishing of Ethan Carter Redux (UE4).

If you already own the original, the Redux version is a free update and will appear in your Library as The Vanishing of Ethan Carter Redux next to the original The Vanishing of Ethan Carter.

Story-wise both games are identical. There are no extra quests or secrets in the Redux version. Note that “Redux” is sort of an unofficial tag, we do not even feature the word on the game’s art.

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Re: The Vanishing of Ethan Carter Redux
Sep 12, 2015, 11:13
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Re: The Vanishing of Ethan Carter Redux Sep 12, 2015, 11:13
Sep 12, 2015, 11:13
 
MacLeod wrote on Sep 12, 2015, 08:27:
Not quite sure how you couldn't figure out what to do, or needed to run back and forth or had to use a guide...

I also never understood when people complained about the amount of backtracking... pretty much if you explored everything in the areas as you were going, there was no backtracking in the game at all.

Dude, not everyone is such a smart cookie as yourself . Also, it's because of the no handholding approach that people like me do the backtracking and the running back and forth. Why?

Because it takes at least two or three of the puzzle locations until you have understood the structure of the game, i.e. that every location is 100% standing on its own w/o any need to find/do/fetch something from another location.

Isn't it natural that if people can not progress at one location that they figure they might have missed something at another location? Hindsight is always 20/20 and I definitely had some "doh" moments when I checked a guide but it's really all not that straightforward when you're playing the game for the first time, at least not for people like me who are not hardcore adventure players or have insane amounts of patience like a zen master.

Once you know what to do, you can probably finish this game easy-peasy in just over one hour. It took me five hours so while I might not have been patient like a zen master, I gave it a fair amount of time before hitting the guides (including the achievement where you throw the 'nade and where you definitely have to backtrack quite a bit if you missed it, though I did not miss the 'nade but I missed what to do with it... and please don't tell me now that it was straightforward, too, that you had to throw the 'nade from the dam in that one exact location ).
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   Re: The Vanishing of Ethan Carter Redux
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