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Risen 3 Graphics Rise

We can't take credit for the headline, a Steam Community Group Announcement is where it is revealed that "the graphical fidelity has risen" for Risen 3: Titan Lords, Piranha Bytes' RPG sequel (thanks Rock, Paper, Shotgun). The game's visual improvements are confined to the 64-bit version of the game, but they note that those restricted to the 32-bit client can upgrade for free if they get a new operating system. Here's word:
Risen 3: Titan Lords: The graphical fidelity has Risen

...now that we have your attention with our terrible pun, today we'd like to announce that, courtesy of a free automatic update for those who already have the game in their library, we're bringing a slew of visual enhancements to Risen 3: Titan Lords for players running the game on a 64-bit Operating System -

- Improved texture resolution for items, objects, foliage, terrain, particle effects, characters, monsters and other in-game models.
- Improved draw distance & viewing ranges
- Larger caches leading to smoother frame-rates & less LOD streaming
- The introduction of new state of the art post-process effects such as bokeh depth of field and HDR bloom
- Addition of a new physically based, more visually realistic cloud rendering technique that adds even more spectacular skies and sunsets to the dynamic day-night cycles.

For those of you yet to own Risen 3: Titan Lords, fear not: if you're running on a 64-bit OS then you'll automatically receive the 64-bit version of the game upon purchase. Due to the fact that the above improvements are only possible through the extra bandwidth switching to 64-bit affords us, those of you running on a 32-bit OS & purchasing the game will receive the original 32-bit version, which will of course update automatically should you ever move to a 64-bit OS at a future point.

In addition any DLCs that you have previously purchased (or may purchase in future) will obviously also function in the 64-bit version and all save games & previously obtained Steam achievements will also transfer from the 32-bit version to 64-bit version.
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6. Re: Risen 3 Graphics Rise Aug 22, 2015, 15:01 Kajetan
 
Quboid wrote on Aug 22, 2015, 14:12:
Is the combat any better than the previous Risen games?
No. It's sometimes even worse. Just shoot your enemies when possible, dont hassle with melee unless you are forced to. I was gifted with Risen 3, played it for 2-3 hours, laughed A LOT (because its so painfully embarrassing) and then left for better games to spend my time with. Not especially a bad game, just embarrassing. Horrible, stupid dialogue and character designs, boring quests and a remarkable unremarkable story.

But if you like games which make you cringe (i like Gothic 4 - Arcania for this reason) ... go for it!
 
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    Date Subject Author
  1. Aug 22, 13:47 Re: Risen 3 Graphics Rise  Quboid 
  2. Aug 22, 13:50  Re: Risen 3 Graphics Rise Icewind
  4. Aug 22, 14:12   Re: Risen 3 Graphics Rise  Quboid 
>> 6. Aug 22, 15:01    Re: Risen 3 Graphics Rise Kajetan
  7. Aug 22, 16:15   Re: Risen 3 Graphics Rise Quinn
  8. Aug 22, 17:32    Re: Risen 3 Graphics Rise Jerykk
  10. Aug 22, 18:21     Re: Risen 3 Graphics Rise Quinn
  11. Aug 22, 20:58      Re: Risen 3 Graphics Rise CJ_Parker
  12. Aug 22, 21:08       Re: Risen 3 Graphics Rise Jerykk
  14. Aug 23, 07:16        Re: Risen 3 Graphics Rise CJ_Parker
  15. Aug 23, 08:55         Re: Risen 3 Graphics Rise Kajetan
  16. Aug 23, 09:40          Re: Risen 3 Graphics Rise CJ_Parker
  18. Aug 23, 14:48         Re: Risen 3 Graphics Rise Jerykk
  5. Aug 22, 14:54  Re: Risen 3 Graphics Rise CJ_Parker
  9. Aug 22, 17:54  Re: Risen 3 Graphics Rise HorrorScope
  19. Aug 23, 14:54  Re: Risen 3 Graphics Rise Retired
  20. Aug 24, 00:08   Re: Risen 3 Graphics Rise  Quboid 
  21. Aug 24, 04:24    Re: Risen 3 Graphics Rise Mac
  3. Aug 22, 14:00 Re: Risen 3 Graphics Rise harlock
  13. Aug 22, 21:47 Re: Risen 3 Graphics Rise harlock
  17. Aug 23, 11:37 Re: Risen 3 Graphics Rise  El Pit 
  22. Aug 25, 15:03 Re: Risen 3 Graphics Rise Verno