To our fans who’ve asked: Fallout 4 doesn’t end when the main story is over and there is no level cap. You can keep playing and leveling.
theyarecomingforyou wrote on Aug 7, 2015, 05:40:Jerykk wrote on Aug 7, 2015, 01:57:Disagree. I didn't care for FO:NV at all. I found it to be a buggy, lazy release. After completing FO3 I had no interest in playing a glorified mod.NewMaxx wrote on Aug 6, 2015, 21:52:Ray Marden wrote on Aug 6, 2015, 19:21:
F4 doesn't seem like it is really pushing any new boundaries
Really? Huh. I got the opposite impression. New Vegas was more of the same, but FO4 seems to be adding way more advanced crafting, building, city and trade management, a new interface for power suits, a new skill system (from what I understand), better companion maintenance, and a whole lot more. That's what I gleaned from a video or two I've seen anyway. I don't think people want drastically different in other areas - it has to remain true to the Fallout universe and the engine needs to support modding to the extreme. To be honest when I saw the videos I was shocked by how many boundaries it was pushing.
New Vegas was better than FO3 is almost every way. Better quest design, better writing, better skill checks, better balancing, better perks, better companions, etc. It also added a needs system, greatly expanded crafting, a faction system, traits, iron sights, etc. FO4 is adding some new features too but nothing that would make it a better RPG. The writing will no doubt be as terrible as FO3's and the voiced protagonist, coupled with the 4-option dialogue wheel, means fewer dialogue options and less player agency.
You constantly bash Bethesda for its storywriting but I really enjoy their games and think that the worlds they create are really rich and rewarding. You get far too caught up in whether they're good RPGs rather than whether they're good games.
Creston wrote on Aug 7, 2015, 12:31:
Err, you could complete the "main quest" in Morrowind in like 15 minutes,
Task wrote on Aug 6, 2015, 23:04:jacobvandy wrote on Aug 6, 2015, 21:48:
The "filler" is the game. You're missing the entire point of what they do if you truly believe that.
Well sure, its what their games are now - I'm not going to deny that. One of my favorite Beth games is Morrowind though, which was a lot longer story-wise. Surely they could put more thought into a story and have a sandbox on the side.
gravity wrote on Aug 6, 2015, 19:46:The_Pink_Tiger wrote on Aug 6, 2015, 19:35:
No level cap, eh?
First thing I'm doing when I get Fallout 4 is opening the console and typing in:
player.setlevel 4294967297
And if that works, I'm trying 18446744073709551617
(That's 2^32 +1 and 2^64 +1 respectively).
Because I bet there's gonna be a limit SOMEWHERE
(and then I'm gonna bitch about false advertising on the Internet ;-)
That's a BIT.. of humor...![]()
theyarecomingforyou wrote on Aug 7, 2015, 05:40:
Disagree. I didn't care for FO:NV at all. I found it to be a buggy, lazy release. After completing FO3 I had no interest in playing a glorified mod.
You constantly bash Bethesda for its storywriting but I really enjoy their games and think that the worlds they create are really rich and rewarding. You get far too caught up in whether they're good RPGs rather than whether they're good games.
theyarecomingforyou wrote on Aug 7, 2015, 05:40:
You constantly bash Bethesda for its storywriting but I really enjoy their games and think that the worlds they create are really rich and rewarding. You get far too caught up in whether they're good RPGs rather than whether they're good games.
Jerykk wrote on Aug 7, 2015, 01:57:Disagree. I didn't care for FO:NV at all. I found it to be a buggy, lazy release. After completing FO3 I had no interest in playing a glorified mod.NewMaxx wrote on Aug 6, 2015, 21:52:Ray Marden wrote on Aug 6, 2015, 19:21:
F4 doesn't seem like it is really pushing any new boundaries
Really? Huh. I got the opposite impression. New Vegas was more of the same, but FO4 seems to be adding way more advanced crafting, building, city and trade management, a new interface for power suits, a new skill system (from what I understand), better companion maintenance, and a whole lot more. That's what I gleaned from a video or two I've seen anyway. I don't think people want drastically different in other areas - it has to remain true to the Fallout universe and the engine needs to support modding to the extreme. To be honest when I saw the videos I was shocked by how many boundaries it was pushing.
New Vegas was better than FO3 is almost every way. Better quest design, better writing, better skill checks, better balancing, better perks, better companions, etc. It also added a needs system, greatly expanded crafting, a faction system, traits, iron sights, etc. FO4 is adding some new features too but nothing that would make it a better RPG. The writing will no doubt be as terrible as FO3's and the voiced protagonist, coupled with the 4-option dialogue wheel, means fewer dialogue options and less player agency.
NewMaxx wrote on Aug 7, 2015, 02:23:Jerykk wrote on Aug 7, 2015, 01:57:
New Vegas was better than FO3 is almost every way.
I disagree, and many reviewers agree with me; FO3 has significantly higher metacritic and gamerankings scores. The New Vegas Ultimate does have a small edge on FO3's GOTY, and players on metacritic prefer NV, but on the whole they come out pretty equal by those standards. To be honest I thought NV was the shit when I played it and I didn't even get through FO3. I changed my mind after Skyrim when I realized packing a game full of 1000 little areas is actually annoying and detracts from my enjoyment. I went back and replayed FO3 with GOTY and mods and that tighter narrative was much more enjoyable, and it seems FO4 is going back that way.
Don't get me wrong, FO3's story isn't going to win awards and NV (especially some of the DLC) had some awesome writing, I'm just talking outright enjoyment. My initial pass went fully to NV; after Skyrim (which bored the hell out of me with its tediousness) and a replay of FO3 and NV with GOTY/Ultimate + DLC + mods, I actually swing back in favor of FO3. I couldn't stand another game filled with 1000000000 of the same looped-ass dungeon type areas like NV and Skyrim have. Bottom line, I am a completionist type player but frankly I'm getting too old for that crap and I just want to sit down and enjoy a straight narrative sometimes, and news flash the average gamer is getting old enough to appreciate that along with me.
I do otherwise agree with you in general about Bethesda games and the good writing in NV, but I don't necessarily consider NV vastly superior.
Kxmode wrote on Aug 6, 2015, 19:57:Ray Marden wrote on Aug 6, 2015, 19:21:
I am nearly done with The Witcher 3 and, even though I think it set a new standard for the open world RPG, it could have ended 50 hours ago and I would have been just as happy.
Unlike Witcher 3, Fallout 4 will have a feature that will let you build a fortress from trash you collect out in the wasteland. Every item you pick up will have materials you can use. So instead of blindly selling everything to vendors you now have to decide whether that junk in your inventory would be better for your fortress. Also there will be random attacks on your fortress so you'll need to build up defenses with weapons. You can also hire NPCs for protection. From what I saw this part of the game looks just as fun as the game itself.
I wish Witcher 3 had something like this for end game. Regardless I load up Witcher 3 on occasion and ride around the beautiful countryside, amazing scenery of Skellige and the sights and sounds of Oxenfurt and Novigrad, watching the sunrise or sunsets. It's an awesome chill simulator.I'm looking for the NGE+. Really want to replay but I don't want to start over at level 1.
Jerykk wrote on Aug 7, 2015, 01:57:
New Vegas was better than FO3 is almost every way.
Kxmode wrote on Aug 6, 2015, 19:57:Ray Marden wrote on Aug 6, 2015, 19:21:
I am nearly done with The Witcher 3 and, even though I think it set a new standard for the open world RPG, it could have ended 50 hours ago and I would have been just as happy.
Unlike Witcher 3, Fallout 4 will have a feature that will let you build a fortress from trash you collect out in the wasteland. Every item you pick up will have materials you can use. So instead of blindly selling everything to vendors you now have to decide whether that junk in your inventory would be better for your fortress. Also there will be random attacks on your fortress so you'll need to build up defenses with weapons. You can also hire NPCs for protection. From what I saw this part of the game looks just as fun as the game itself.
I wish Witcher 3 had something like this for end game. Regardless I load up Witcher 3 on occasion and ride around the beautiful countryside, amazing scenery of Skellige and the sights and sounds of Oxenfurt and Novigrad, watching the sunrise or sunsets. It's an awesome chill simulator.I'm looking for the NGE+. Really want to replay but I don't want to start over at level 1.
NewMaxx wrote on Aug 6, 2015, 21:52:Ray Marden wrote on Aug 6, 2015, 19:21:
F4 doesn't seem like it is really pushing any new boundaries
Really? Huh. I got the opposite impression. New Vegas was more of the same, but FO4 seems to be adding way more advanced crafting, building, city and trade management, a new interface for power suits, a new skill system (from what I understand), better companion maintenance, and a whole lot more. That's what I gleaned from a video or two I've seen anyway. I don't think people want drastically different in other areas - it has to remain true to the Fallout universe and the engine needs to support modding to the extreme. To be honest when I saw the videos I was shocked by how many boundaries it was pushing.
jacobvandy wrote on Aug 6, 2015, 21:48:
The "filler" is the game. You're missing the entire point of what they do if you truly believe that.
Ray Marden wrote on Aug 6, 2015, 19:21:
F4 doesn't seem like it is really pushing any new boundaries
Task wrote on Aug 6, 2015, 21:25:
If you skip dialogue and such in Skyrim, no detours, the "main" quest is apparently completable in 3-4 hours. I never completed it - so I have no idea if that's true (maybe some of you know), but that's what a lot of my personal friends that beat it say anyways.
Speculating here - but what if its the same structure. So maybe if you don't wander around and distract yourself, 5-10 hours to complete main in FO4 (FO3 is apparently 10-12)? Rest is distraction, building houses, and leveling all over like Skyrim (Skyrim also lets you play the game after the "main" part is done).
Basically Beth fills their game with "filler" to make up for short play time.