Star Wars Battlefront Team Deathmatch Revealed

The Star Wars Battlefront website reveals Blast Mode, a team deathmatch core game mode featuring Rebels versus Imperial troops. Here's word:
When you’re hungry for a classic, challenging game mode within the Star Wars™ universe, there is one obvious choice: Blast.

Star Wars™ Battlefront’s™ Team Deathmatch mode, Blast, pits the Rebel and Imperial factions against each other with intense 10 versus 10 battles. If your team reaches 100 kills, or are ahead when the 10-minute round is over, you’ve won. Immediate, addictive, and exciting until the very last kill; that is our ambition with Blast.

Blast offers a lot of variety both in terms of gameplay and the unpredictable nature of the opposing team. Actual levels within the mode also happen to hold great variation as well.

Our Lead Level Designer Dennis Brännvall tells us about breathtaking sights within the mode that Star Wars fans will come across:

“One battle you’ll be fighting within interior levels on Endor or Sullust. In the next battle, you might find yourselves among Tatooine’s dusty canyons, or inside the undeniably cool Ice Caves on Hoth. My favorite is the verticality of Tatooine, fighting by the Sandcrawler.”

To keep the action dense in this close-quarters mode, the Blast maps are not as vast as in other game modes. You should know that they are all specifically designed for the specific game mode in mind; in other words, these aren’t just smaller versions of maps used elsewhere. Brännvall notes that this variation is crucial and something that can be noticed in other ways too:

“Say you've just played Walker Assault mode on Hoth and then switched to Blast, still on Hoth. Thanks to variations in lighting and time of day, you'll definitely see a difference.”

As in other Star Wars Battlefront game modes, the key to success is choosing a hand with a weapon layout that suits you and the battle conditions. Also, you'll find weapon pickups strewn across the map, and since there are no vehicles or Heroes & Villains joining the fight, the strategic value of these pickups is quite high.

“Whether you pick up a Droid™ scanning for nearby enemies or a turret that’ll control a zone for you, the pickups can really turn the tide of a Blast match,” says Brännvall. “They are not around every corner though, so keep your eyes peeled.”

If you’re a fan of deadly matches between two teams, or if you want to enjoy the core of the game’s multiplayer mode, jump into Blast when Star Wars Battlefront releases across the galaxy November 17th.
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Re: Star Wars Battlefront Team Deathmatch Revealed
Aug 3, 2015, 08:30
nin
17.
Re: Star Wars Battlefront Team Deathmatch Revealed Aug 3, 2015, 08:30
Aug 3, 2015, 08:30
nin
 
TangledThorns wrote on Jul 31, 2015, 08:16:
10v10? Wow, so 2001. Much nostalgia.

Yeah, rather disappointed in that. Not surprised, but disappointed.

16.
 
Re: Star Wars Battlefront Team Deathmatch Revealed
Jul 31, 2015, 14:02
16.
Re: Star Wars Battlefront Team Deathmatch Revealed Jul 31, 2015, 14:02
Jul 31, 2015, 14:02
 
Task wrote on Jul 31, 2015, 13:33:
You're Probably right... The Dark Age of Gaming is Here.
I don't know if it is really like that though. I'm not a huge fan of EA either but they weren't in the hurry to shut down the servers on the older BF games.

It could of course happen with this game but I wouldn't declare doom and gloom just yet.
Steam: SpectralMeat
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15.
 
Re: Star Wars Battlefront Team Deathmatch Revealed
Jul 31, 2015, 13:33
15.
Re: Star Wars Battlefront Team Deathmatch Revealed Jul 31, 2015, 13:33
Jul 31, 2015, 13:33
 
Minuit wrote on Jul 31, 2015, 10:49:
Task wrote on Jul 31, 2015, 09:00:
If that's the case, and they don't have a game plan for how anyone will play this years from now if the servers go down... kind of screwed.

Sure they have a game plan. All you need to do is buy Star Wars Battlefront 2017. Then, when those servers are retired due to extreme age, buy the newly released Star Wars Battlefront 2018 instead.

You're Probably right... The Dark Age of Gaming is Here.
Avatar 37119
14.
 
Re: Star Wars Battlefront Team Deathmatch Revealed
Jul 31, 2015, 10:49
14.
Re: Star Wars Battlefront Team Deathmatch Revealed Jul 31, 2015, 10:49
Jul 31, 2015, 10:49
 
Task wrote on Jul 31, 2015, 09:00:
If that's the case, and they don't have a game plan for how anyone will play this years from now if the servers go down... kind of screwed.

Sure they have a game plan. All you need to do is buy Star Wars Battlefront 2017. Then, when those servers are retired due to extreme age, buy the newly released Star Wars Battlefront 2018 instead.
13.
 
Re: Star Wars Battlefront Team Deathmatch Revealed
Jul 31, 2015, 09:00
13.
Re: Star Wars Battlefront Team Deathmatch Revealed Jul 31, 2015, 09:00
Jul 31, 2015, 09:00
 
DangerDog wrote on Jul 30, 2015, 20:34:
All indications are pointing to the game using instanced servers that you'll join through matchmaking.

They've already announced that the game wont use Battlelog and the alpha test didn't have any form of server browser - in game or web based.

You'll also notice no mention of bots for off-line team deathmatch.

If that's the case, and they don't have a game plan for how anyone will play this years from now if the servers go down... kind of screwed.
Avatar 37119
12.
 
Re: Star Wars Battlefront Team Deathmatch Revealed
Jul 31, 2015, 08:33
12.
Re: Star Wars Battlefront Team Deathmatch Revealed Jul 31, 2015, 08:33
Jul 31, 2015, 08:33
 
DangerDog wrote on Jul 30, 2015, 20:34:
You'll also notice no mention of bots for off-line team deathmatch.

...if cheap, lazy developers can't be bothered then I won't be either.
11.
 
Re: Star Wars Battlefront Team Deathmatch Revealed
Jul 31, 2015, 08:16
11.
Re: Star Wars Battlefront Team Deathmatch Revealed Jul 31, 2015, 08:16
Jul 31, 2015, 08:16
 
10v10? Wow, so 2001. Much nostalgia.
10.
 
Re: Star Wars Battlefront Team Deathmatch Revealed
Jul 31, 2015, 02:27
10.
Re: Star Wars Battlefront Team Deathmatch Revealed Jul 31, 2015, 02:27
Jul 31, 2015, 02:27
 
Call of Duty, re-skinned!
I have a nifty blue line!
Avatar 46994
9.
 
Re: Star Wars Battlefront Team Deathmatch Revealed
Jul 31, 2015, 00:52
Slick
 
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Re: Star Wars Battlefront Team Deathmatch Revealed Jul 31, 2015, 00:52
Jul 31, 2015, 00:52
 Slick
 
Tumbler wrote on Jul 31, 2015, 00:43:
So if 40 players is just too much for you then you can play in games with 20 players on special maps. (smaller) They seem to be going in the wrong direction.

10v10 is pretty dense for a small map, how many enemies can you engage when turning a corner and they all have their barrels pointed at you? 2? 8?
Avatar 57545
8.
 
Re: Star Wars Battlefront Team Deathmatch Revealed
Jul 31, 2015, 00:43
8.
Re: Star Wars Battlefront Team Deathmatch Revealed Jul 31, 2015, 00:43
Jul 31, 2015, 00:43
 
So if 40 players is just too much for you then you can play in games with 20 players on special maps. (smaller) They seem to be going in the wrong direction.
7.
 
Re: Star Wars Battlefront Team Deathmatch Revealed
Jul 31, 2015, 00:42
Slick
 
7.
Re: Star Wars Battlefront Team Deathmatch Revealed Jul 31, 2015, 00:42
Jul 31, 2015, 00:42
 Slick
 
wow, next thing you know they'll introduce some kind of "guns" in this game too...

and in other news, water is wet

*ok slightly less cynical, looks like they're implementing time of day changes to the same maps in diff modes, that I can get behind. they're late with night maps for BF4 by half a year, so I figure they're just waiting to roll out the feature in a new game for max impact than a patch in a 2 year old game, makes sense.
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6.
 
Re: Star Wars Battlefront Team Deathmatch Revealed
Jul 30, 2015, 20:34
6.
Re: Star Wars Battlefront Team Deathmatch Revealed Jul 30, 2015, 20:34
Jul 30, 2015, 20:34
 
Task wrote on Jul 30, 2015, 18:04:
I wonder if other parameters can be altered such as the timer, total # of players, or kill count as a server host, like the good 'ol days of dedicated server gamin'. 10 Minutes is not enough for an epic battle unless its supposed to be exactly like those small modes in BF4. Like if there was a Conquest version, I would immediately switch it to 40-60 minutes, 300-500 kills, maximum players, etc.

All indications are pointing to the game using instanced servers that you'll join through matchmaking.

They've already announced that the game wont use Battlelog and the alpha test didn't have any form of server browser - in game or web based.

You'll also notice no mention of bots for off-line team deathmatch.
Avatar 6174
5.
 
Re: Star Wars Battlefront Team Deathmatch Revealed
Jul 30, 2015, 20:10
5.
Re: Star Wars Battlefront Team Deathmatch Revealed Jul 30, 2015, 20:10
Jul 30, 2015, 20:10
 
Cutter wrote on Jul 30, 2015, 19:53:
Well I'm sure EA will be happy to allow you to do that, provided you pay for it.

Hahaha, well, I'm definitely not pre-ordering this. No way, not even if the pre-order has a playable Wicket bonus - but I'm a sucker for SW... so if its way cheap a while after, maybe, no promises to EA though.
Avatar 37119
4.
 
Re: Star Wars Battlefront Team Deathmatch Revealed
Jul 30, 2015, 19:53
4.
Re: Star Wars Battlefront Team Deathmatch Revealed Jul 30, 2015, 19:53
Jul 30, 2015, 19:53
 
Task wrote on Jul 30, 2015, 18:04:
I wonder if other parameters can be altered such as the timer, total # of players, or kill count as a server host, like the good 'ol days of dedicated server gamin'. 10 Minutes is not enough for an epic battle unless its supposed to be exactly like those small modes in BF4. Like if there was a Conquest version, I would immediately switch it to 40-60 minutes, 300-500 kills, maximum players, etc.

Well I'm sure EA will be happy to allow you to do that, provided you pay for it.
“With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably." - Aaron Sati
3.
 
Re: Star Wars Battlefront Team Deathmatch Revealed
Jul 30, 2015, 19:28
KTR
3.
Re: Star Wars Battlefront Team Deathmatch Revealed Jul 30, 2015, 19:28
Jul 30, 2015, 19:28
KTR
 
If it's TDM, then why call it "Blast"? Oh wait, this is EA...nm.
Avatar 56965
2.
 
Re: Star Wars Battlefront Team Deathmatch Revealed
Jul 30, 2015, 19:05
2.
Re: Star Wars Battlefront Team Deathmatch Revealed Jul 30, 2015, 19:05
Jul 30, 2015, 19:05
 
Can be in BF4 so I would guess it is the same for Battlefront.. lets assume they too will forget Hardline ever existed

Also these pickups need to be randomized.... if they are not.. well.. think BF4 and pickups to know why that is not good
Avatar 54727
1.
 
Re: Star Wars Battlefront Team Deathmatch Revealed
Jul 30, 2015, 18:04
1.
Re: Star Wars Battlefront Team Deathmatch Revealed Jul 30, 2015, 18:04
Jul 30, 2015, 18:04
 
I wonder if other parameters can be altered such as the timer, total # of players, or kill count as a server host, like the good 'ol days of dedicated server gamin'. 10 Minutes is not enough for an epic battle unless its supposed to be exactly like those small modes in BF4. Like if there was a Conquest version, I would immediately switch it to 40-60 minutes, 300-500 kills, maximum players, etc.
Avatar 37119
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