Five Nights at Freddy's Developer Responds to "Hate"

A post by developer Scott Cawthon responds to what he calls "a lot of hate" directed towards him and the Five Nights at Freddy's series, and how rapidly the sequels have followed (thanks Kotaku via nin). Here's what he says:
Hi guys. First of all, I wanted to thank the community in general for the huge outpouring of support through emails and in the forums. I know a lot of you are concerned about me or think that I’m stressed out. It’s true that I’m stressed a little; but it’s ok because the result was good. I’ve worked very hard this year, almost non-stop, to produce good games for this series. Even though there may be some debate as to how “good” the games are, I did my best to provide some good scares and a good story. All I can do is judge from the Steam reviews that I’ve been mostly successful; so I’m very happy about that.

It’s true that there has been a lot of hate toward me lately; on the forums, on youtube, etc. And I’ll be honest, it’s difficult. It’s difficult when people seem to dislike you only because you’ve found success with something. I think some people have this idea that I spend my days swimming in gold coins like Scrooge McDuck, cranking out games with no effort, then laughing all the way to the bank. The reality is quite different, and I think that people who hate on me for being successful are misguided.

Did you know that last year I was working at Dollar General? I worked as a cashier. I had three bosses who were all still in high school. Before that I worked at Target in the backroom freezer, unloading frozen foods. I haven’t had a successful life; and now that God has blessed me with some success, I’m doing my best to be responsible with that success. I don’t party on weekends, I don’t get drunk or sip martinis. I spend my evenings playing Megaman 3, buster only, with my kids. And I try to good with what's been given to me.

I guess the reason I’m telling you all of this is to make sure you know that I’m human. I have a lot of flaws, and I’ve made a lot of mistakes. My games aren’t perfect, and they never will be. But something more important that I want to convey to all of you, is that you should never listen to people who criticize success simply because it’s success. Being good at something is something to strive for, not something to demonize. Criticisms of my games are fine, and a lot of times the criticism is valid. But there are a lot of people out there who will hate anything that becomes popular, just because it’s popular, and hate anyone who becomes successful, just because they are successful. “Haters gonna hate.” –as they say, but I want you to know that focusing on someone else’s failure or success is the wrong way to live. People who make videos bashing other people are like people who run into a public square and scream into a pillow. They’ll get attention, but they won’t change anything. If you strive to be like them, then you’ll spend your life screaming into a pillow as well, and your life won’t mean anything.

The best emails I get are from people who have chosen to pursue game development because of the games that I’ve made, or people who have decided to do computer science, or learn programming. Who will be the next game designer? Who will make the next game for Markiplier to play? Make sure that it’s you! People who hate success will never be successful. Focus on your success, and your story. People always ask me what college I recommend, or what programs I recommend. My answer is to just go forward, practice. Just GET to college, study hard, be awesome at what you do. Make sure that you are next year’s big success story. Don’t fall into the pit of people who have given up on making something of themselves, and make sure you make EVERYTHING out of yourself.

I’m getting too old for this. And when I retire someday, I’m going to want to sit down at a computer and play YOUR games, read YOUR stories, and watch YOUR videos. Don’t fall in with the people who have already given up on themselves. You are tomorrow’s next big thing. :)
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28 Replies. 2 pages. Viewing page 1.
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Re: Five Nights at Freddy's Developer Responds to
Jul 29, 2015, 18:56
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Re: Five Nights at Freddy's Developer Responds to Jul 29, 2015, 18:56
Jul 29, 2015, 18:56
 
It is pretty brutal there have been, what, four total Five Nights games released in a single calendar year?

At the same time, they're a decent price, people love them and you can't hate on the guy for finding success. It's just, in today's gaming world where more people are paying attention to predatory, anti-consumer practices in gaming, this stands out a bit and catches a lot of flak that the bigger companies deserve much more.
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Re: Five Nights at Freddy's Developer Responds to
Jul 29, 2015, 19:26
Kxmode
 
2.
Re: Five Nights at Freddy's Developer Responds to Jul 29, 2015, 19:26
Jul 29, 2015, 19:26
 Kxmode
 
Before you read please have this playing in the background.
https://www.youtube.com/watch?v=3_chXhrXAC0
"The present is a veil between anticipation and horror. Lift the veil... and madness may follow." source
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Re: Five Nights at Freddy's Developer Responds to
Jul 29, 2015, 19:47
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Re: Five Nights at Freddy's Developer Responds to Jul 29, 2015, 19:47
Jul 29, 2015, 19:47
 
bobbyweenus wrote on Jul 29, 2015, 18:56:
It is pretty brutal there have been, what, four total Five Nights games released in a single calendar year?

At the same time, they're a decent price, people love them and you can't hate on the guy for finding success. It's just, in today's gaming world where more people are paying attention to predatory, anti-consumer practices in gaming, this stands out a bit and catches a lot of flak that the bigger companies deserve much more.
And this is exactly what I wanted to say. I'm happy for the developer that he's found so much success, but releasing 4 games in a year certainly warrants raising an eyebrow.
4.
 
Re: Five Nights at Freddy's Developer Responds to
Jul 29, 2015, 19:52
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Re: Five Nights at Freddy's Developer Responds to Jul 29, 2015, 19:52
Jul 29, 2015, 19:52
 
"It’s difficult when people seem to dislike you only because you’ve found success with something."

Dude, you're not even 1/100th as popular as Minecraft was and Notch (mostly) handled it better. Just saying.

Really the way he said that kind of annoys me, like he's letting it go to his head, and then he turns around and talks about his humble beginnings at Target and Dollar General. Look bro it's nice you want to explain yourself but just go back to making games, for the love of God. We don't need a cuddlier Phil Fish.
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Re: Five Nights at Freddy's Developer Responds to
Jul 29, 2015, 20:01
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Re: Five Nights at Freddy's Developer Responds to Jul 29, 2015, 20:01
Jul 29, 2015, 20:01
 
ViRGE wrote on Jul 29, 2015, 19:47:
bobbyweenus wrote on Jul 29, 2015, 18:56:
It is pretty brutal there have been, what, four total Five Nights games released in a single calendar year?

At the same time, they're a decent price, people love them and you can't hate on the guy for finding success. It's just, in today's gaming world where more people are paying attention to predatory, anti-consumer practices in gaming, this stands out a bit and catches a lot of flak that the bigger companies deserve much more.
And this is exactly what I wanted to say. I'm happy for the developer that he's found so much success, but releasing 4 games in a year certainly warrants raising an eyebrow.

If people keep buying them, keep making them. Hell, I'd pump them out as fast as possible myself. It's a niche genre, and niche game. People are bound to get tired of it, no matter if you put out 4 or a year or 4 a decade. If it's selling like hotcakes, work 80 hour weeks and keep raking in that dough, because success can be fleeting. It's not like these games are going to become some kind of classic legacy that he can trample on by cheapening them up like Dragon Age or something. They are as cheapened as they can get. Fast little jump scare games that people finish and tire of pretty quickly. As for the haters, just let 'em keep on hating. Most of them are probably still working at Dollar Tree themselves then spend the other 16 hours a day trolling Youtube and forums.
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Re: Five Nights at Freddy's Developer Responds to
Jul 29, 2015, 20:03
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Re: Five Nights at Freddy's Developer Responds to Jul 29, 2015, 20:03
Jul 29, 2015, 20:03
 
God has blessed him? So what? Did he curse him before? Is that how that works? Fucking religious kooks I swear.
"I like my coffee like I like my women. Black, with a side of prune danish." - Gilbert Gottfried
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Re: Five Nights at Freddy's Developer Responds to
Jul 29, 2015, 20:25
7.
Re: Five Nights at Freddy's Developer Responds to Jul 29, 2015, 20:25
Jul 29, 2015, 20:25
 
ViRGE wrote on Jul 29, 2015, 19:47:
bobbyweenus wrote on Jul 29, 2015, 18:56:
It is pretty brutal there have been, what, four total Five Nights games released in a single calendar year?

At the same time, they're a decent price, people love them and you can't hate on the guy for finding success. It's just, in today's gaming world where more people are paying attention to predatory, anti-consumer practices in gaming, this stands out a bit and catches a lot of flak that the bigger companies deserve much more.
And this is exactly what I wanted to say. I'm happy for the developer that he's found so much success, but releasing 4 games in a year certainly warrants raising an eyebrow.

Why?

What business is it of yours?

If people are buying then obviously somebody wants the product and apparently they want more of it.


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Re: Five Nights at Freddy's Developer Responds to
Jul 29, 2015, 20:37
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Re: Five Nights at Freddy's Developer Responds to Jul 29, 2015, 20:37
Jul 29, 2015, 20:37
 
The big publishers are charging $60 per game, upwards of $100 for collector's editions, an extra $30 for "season passes" for content that doesn't exist yet, still more for Day 1 DLC so they can charge more than $60 for the complete game, nickel and diming people for cosmetic shit that nobody needs -- and people are attacking a lonesome indie developer for making games that people are enjoying? Get some perspective for fuck's sake.
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Re: Five Nights at Freddy's Developer Responds to
Jul 29, 2015, 21:05
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Re: Five Nights at Freddy's Developer Responds to Jul 29, 2015, 21:05
Jul 29, 2015, 21:05
 
That is one thing I haven't got caught up on, releases in a year. FWIW there is plenty of games releasing tid-bits known as episodes many times a year. To me a game stands on it's own. Do you like it? Was it worth the $$$? That is all that they buyer has to concern themselves with and the watchers whatever they say means nothing. I never had a problem with madden yearly, new rosters is a big deal and for some that is about all they play so $60 a year for 100's of hours, deal. But people will trash it. Dude had a good simple idea, and he made variations for fans at a reasonable price, good for him and the fans that love it.
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Re: Five Nights at Freddy's Developer Responds to
Jul 29, 2015, 21:06
10.
Re: Five Nights at Freddy's Developer Responds to Jul 29, 2015, 21:06
Jul 29, 2015, 21:06
 
Squirmer wrote on Jul 29, 2015, 20:37:
The big publishers are charging $60 per game, upwards of $100 for collector's editions, an extra $30 for "season passes" for content that doesn't exist yet, still more for Day 1 DLC so they can charge more than $60 for the complete game, nickel and diming people for cosmetic shit that nobody needs -- and people are attacking a lonesome indie developer for making games that people are enjoying? Get some perspective for fuck's sake.

No shit.
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Re: Five Nights at Freddy's Developer Responds to
Jul 29, 2015, 21:16
11.
Re: Five Nights at Freddy's Developer Responds to Jul 29, 2015, 21:16
Jul 29, 2015, 21:16
 
I played the first FNaF, and was not overly impressed with the game itself, however it was a bit impressive that it was a one man operation back then.

Getting angry for this guy releasing games too quickly to whatever arbitrary measurement somebody has seems ridiculous. If people get sick of them they'll stop buying them, like I did.
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Re: Five Nights at Freddy's Developer Responds to
Jul 29, 2015, 22:04
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Re: Five Nights at Freddy's Developer Responds to Jul 29, 2015, 22:04
Jul 29, 2015, 22:04
 
Cutter wrote on Jul 29, 2015, 20:03:
God has blessed him? So what? Did he curse him before? Is that how that works? Fucking religious kooks I swear.

Atheists freak out against invocations of God so much it practically lends credence to movies like The Exorcist. 'The Power of Christ Compels You!' could easily send some atheists screaming bloody murder and spitting pea soup.

As for the FNAF Guy, good for him. I'm glad he found success. Only bad part of his advice is, why in the world is he recommending college? It played little role here.
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Re: Five Nights at Freddy's Developer Responds to
Jul 29, 2015, 22:33
13.
Re: Five Nights at Freddy's Developer Responds to Jul 29, 2015, 22:33
Jul 29, 2015, 22:33
 
Yeahyeah Yeah wrote on Jul 29, 2015, 22:04:
Cutter wrote on Jul 29, 2015, 20:03:
God has blessed him? So what? Did he curse him before? Is that how that works? Fucking religious kooks I swear.

Atheists freak out against invocations of God so much it practically lends credence to movies like The Exorcist. 'The Power of Christ Compels You!' could easily send some atheists screaming bloody murder and spitting pea soup.

Because we're sick and tired of the stupidity of religious kooks. We're fed up that we can't have nice things because of them. If it weren't for religious assholes we'd already be livig in a Trekian paradise by now.
"I like my coffee like I like my women. Black, with a side of prune danish." - Gilbert Gottfried
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14.
 
Re: Five Nights at Freddy's Developer Responds to
Jul 30, 2015, 03:42
14.
Re: Five Nights at Freddy's Developer Responds to Jul 30, 2015, 03:42
Jul 30, 2015, 03:42
 
Yeahyeah Yeah wrote on Jul 29, 2015, 22:04:
Cutter wrote on Jul 29, 2015, 20:03:
God has blessed him? So what? Did he curse him before? Is that how that works? Fucking religious kooks I swear.

Atheists freak out against invocations of God so much it practically lends credence to movies like The Exorcist. 'The Power of Christ Compels You!' could easily send some atheists screaming bloody murder and spitting pea soup.


Go look up the definition of the word atheist in a dictionary. It will help you not make a complete fool of yourself in the forums the next time you use it. Who knows, if you keep it up, maybe you might even grow a brain at some point in the future.
I have a nifty blue line!
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Re: Five Nights at Freddy's Developer Responds to
Jul 30, 2015, 05:17
15.
Re: Five Nights at Freddy's Developer Responds to Jul 30, 2015, 05:17
Jul 30, 2015, 05:17
 
There is imo nothing wrong with milking a successful game idea to death and from this it sounds like the dude deserved some success...

I don't get people hating successful games. Nobody forces you to buy this or play it, but some people may find fun in playing this, and that alone is the reason of existence for these games. If even 1 person loved playing FnaF4 then that is good enough. And if you make some money from it.. all the better.
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Re: Five Nights at Freddy's Developer Responds to
Jul 30, 2015, 05:50
16.
Re: Five Nights at Freddy's Developer Responds to Jul 30, 2015, 05:50
Jul 30, 2015, 05:50
 
Cutter wrote on Jul 29, 2015, 22:33:
Because we're sick and tired of the stupidity of religious kooks. We're fed up that we can't have nice things because of them. If it weren't for religious assholes we'd already be livig in a Trekian paradise by now.

Trekian Paradise? The only thing holding back humanity from utopia is religion?

Riiiight.

I consider myself agnostic, but Yeahyeah has a point. Somebody mentions God in a partially positive context and militant atheists freak the fuck out. It's almost Pavlovian in your response.
Don't start anything you can't finish. Preferably to component atoms.
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17.
 
Re: Five Nights at Freddy's Developer Responds to
Jul 30, 2015, 06:03
17.
Re: Five Nights at Freddy's Developer Responds to Jul 30, 2015, 06:03
Jul 30, 2015, 06:03
 
Xoxotl wrote on Jul 30, 2015, 05:50:
Cutter wrote on Jul 29, 2015, 22:33:
Because we're sick and tired of the stupidity of religious kooks. We're fed up that we can't have nice things because of them. If it weren't for religious assholes we'd already be livig in a Trekian paradise by now.

Trekian Paradise? The only thing holding back humanity from utopia is religion?

Riiiight.

I consider myself agnostic, but Yeahyeah has a point. Somebody mentions God in a partially positive context and militant atheists freak the fuck out. It's almost Pavlovian in your response.

Militant atheists? How many militant atheists do you know? How many have you heard of that are you know...militant? As in they bear arms and crusade and kill for their cause. Now how many militant religious orders exist at this moment? How many have existed throughout human history? How many have killed, maimed, raped and pillaged in the name of one God or another? How many are killing right now in the name of Allah and Jihad?

Go take your apologist bullshit somewhere else, there is no such thing as a militant atheist crusader fighting to eradicate all religion. An absence of belief is not a belief in itself and Yeahyeah's obviously trolling post makes no sense either way. Since the Exorcist has nothing to do with Atheism or atheists anyway.
I have a nifty blue line!
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18.
 
Re: Five Nights at Freddy's Developer Responds to
Jul 30, 2015, 06:45
18.
Re: Five Nights at Freddy's Developer Responds to Jul 30, 2015, 06:45
Jul 30, 2015, 06:45
 
My problem with it is, God didn't make him successful, his hard work did - no invisible force did that for him.
19.
 
Re: Five Nights at Freddy's Developer Responds to
Jul 30, 2015, 09:17
Watter
 
19.
Re: Five Nights at Freddy's Developer Responds to Jul 30, 2015, 09:17
Jul 30, 2015, 09:17
 Watter
 
Saboth wrote on Jul 29, 2015, 20:01:
If people keep buying them, keep making them. Hell, I'd pump them out as fast as possible myself. It's a niche genre, and niche game. People are bound to get tired of it, no matter if you put out 4 or a year or 4 a decade. If it's selling like hotcakes, work 80 hour weeks and keep raking in that dough, because success can be fleeting. It's not like these games are going to become some kind of classic legacy that he can trample on by cheapening them up like Dragon Age or something. They are as cheapened as they can get. Fast little jump scare games that people finish and tire of pretty quickly. As for the haters, just let 'em keep on hating. Most of them are probably still working at Dollar Tree themselves then spend the other 16 hours a day trolling Youtube and forums.
Couldn't have said it better myself. The only thing he should have done, though, was not respond to the haters. His response itself somewhat lowered his position in the fray.
20.
 
Re: Five Nights at Freddy's Developer Responds to
Jul 30, 2015, 09:28
20.
Re: Five Nights at Freddy's Developer Responds to Jul 30, 2015, 09:28
Jul 30, 2015, 09:28
 
pnag wrote on Jul 30, 2015, 06:45:
My problem with it is, God didn't make him successful, his hard work did - no invisible force did that for him.


1. You don't know that, its just current meme of the day

2. my experience is that success is a combination of you and weird shit happening for you.

call it god call it grandmas ghost call it the fey I don't care. My experience tells me something is going on in Kansas.

might as well be thankful for it.
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