A
post by developer Scott Cawthon responds to what he calls "a lot of hate"
directed towards him and the
Five Nights at Freddy's series, and how
rapidly the sequels have followed (thanks
Kotaku via nin). Here's what he says:
Hi guys. First of all, I wanted
to thank the community in general for the huge outpouring of support through
emails and in the forums. I know a lot of you are concerned about me or think
that I’m stressed out. It’s true that I’m stressed a little; but it’s ok because
the result was good. I’ve worked very hard this year, almost non-stop, to
produce good games for this series. Even though there may be some debate as to
how “good” the games are, I did my best to provide some good scares and a good
story. All I can do is judge from the Steam reviews that I’ve been mostly
successful; so I’m very happy about that.
It’s true that there has been a lot of hate toward me lately; on the forums, on
youtube, etc. And I’ll be honest, it’s difficult. It’s difficult when people
seem to dislike you only because you’ve found success with something. I think
some people have this idea that I spend my days swimming in gold coins like
Scrooge McDuck, cranking out games with no effort, then laughing all the way to
the bank. The reality is quite different, and I think that people who hate on me
for being successful are misguided.
Did you know that last year I was working at Dollar General? I worked as a
cashier. I had three bosses who were all still in high school. Before that I
worked at Target in the backroom freezer, unloading frozen foods. I haven’t had
a successful life; and now that God has blessed me with some success, I’m doing
my best to be responsible with that success. I don’t party on weekends, I don’t
get drunk or sip martinis. I spend my evenings playing Megaman 3, buster only,
with my kids. And I try to good with what's been given to me.
I guess the reason I’m telling you all of this is to make sure you know that I’m
human. I have a lot of flaws, and I’ve made a lot of mistakes. My games aren’t
perfect, and they never will be. But something more important that I want to
convey to all of you, is that you should never listen to people who criticize
success simply because it’s success. Being good at something is something to
strive for, not something to demonize. Criticisms of my games are fine, and a
lot of times the criticism is valid. But there are a lot of people out there who
will hate anything that becomes popular, just because it’s popular, and hate
anyone who becomes successful, just because they are successful. “Haters gonna
hate.” –as they say, but I want you to know that focusing on someone else’s
failure or success is the wrong way to live. People who make videos bashing
other people are like people who run into a public square and scream into a
pillow. They’ll get attention, but they won’t change anything. If you strive to
be like them, then you’ll spend your life screaming into a pillow as well, and
your life won’t mean anything.
The best emails I get are from people who have chosen to pursue game development
because of the games that I’ve made, or people who have decided to do computer
science, or learn programming. Who will be the next game designer? Who will make
the next game for Markiplier to play? Make sure that it’s you! People who hate
success will never be successful. Focus on your success, and your story. People
always ask me what college I recommend, or what programs I recommend. My answer
is to just go forward, practice. Just GET to college, study hard, be awesome at
what you do. Make sure that you are next year’s big success story. Don’t fall
into the pit of people who have given up on making something of themselves, and
make sure you make EVERYTHING out of yourself.
I’m getting too old for this. And when I retire someday, I’m going to want to
sit down at a computer and play YOUR games, read YOUR stories, and watch YOUR
videos. Don’t fall in with the people who have already given up on themselves.
You are tomorrow’s next big thing. :)