harlock wrote on Jul 12, 2015, 11:06:
yeh the complete open world MMO is already done, and its playable - sure, ok
The game is more than just the Persistent Universe. That part comes after the rest of the game is in place. The PU is the sum of all the parts, which are playable as they're ready. The hangar module and flight module are already playable, the FPS module is due imminently and the social module shortly after that. Going forward there's Squadron 42 which is the singleplayer experience and the PU will incorporate all those elements. The PU alpha will likely launch next year and will continue to be developed until it is deemed ready to launch - it will be playable long before 2020 and you know it. All the way we've seen videos and documented evidence of the progress.
It's not even slightly comparable to DNF, which changed engines numerous times, was never playable, wasn't heard from for years at a time and had a completely opaque development. You're just a troll.
HorrorScope wrote on Jul 12, 2015, 11:12:
I just found your using the word imminently interesting. One persons indefinitely is another persons imminently. I'm not saying anyone is wrong either, just interesting. The game being playable I think is also interesting come to think of it, very rosey choice of words used.
Saying it's been delayed 'indefinitely' is misleading, as in development terms that usually means cancelled. Ben Lesnick has stated on the forums that the delay will be weeks, not months - that's not official but that's the closest estimate we have. Gamescom is early next month, so that's when I expect it will drop.
harlock wrote on Jul 12, 2015, 11:44:
it seems this whole situation is making people more stupid.. they are so attached and desperate for the christ roberts teet they have to rewire their brains to live on total fiction instead of actual reality
Yawn. It's about being sensible. To have twats around here comparing it to DNF and thinking that's a sensible comparison is ludicrous. Why not compare it to TF2, a game that was delayed but turned out amazingly? That's because it's not about sensible, informed criticism - it's about mindless trolling.
I'm a realist. CIG has demonstrated that it's utterly unable to hit even short term targets and is poor at communicating delays - I'm the first to point out all the flaws of the development and the game itself - but the project as a whole is still on track and goes vastly beyond what was originally promised. Why has it increased in scale? Because that's what fans wanted. It's more important to get the game right.
"The price of freedom is eternal vigilance."